Version 3 genome norn.civet46.gen.brain.gen Total number of genes: 811 Total number of lobes: 15 Total number of brain organs: 1 Total number of brain tracts: 29 Total number of receptors: 196 Total number of emitters: 43 Total number of neuroemitters: 1 Total number of reactions: 101 Total number of halflives: 1 Total number of initial concentrations: 25 Total number of stimuli: 57 Total number of genus records: 1 Total number of appearance genes: 5 Total number of poses: 242 Total number of gaits: 14 Total number of instincts: 30 Total number of pigments: 13 Total number of pigment bleeds: 9 Total number of facial expressions: 7 Total number of organs: 21 ***** LOBES **** 767 4 0 Emb B 0 0 Lobe #=0 (driv) at X=30 Y=55 is 20 neurons wide and 1 neurons high. 0000: 00 04 00 1E 00 37 14 01 |.....7..| 0008: D2 E9 76 00 05 00 00 00 |..v.....| 0010: 00 00 00 00 00 00 00 00 |........| 0018: 00 00 00 00 00 00 00 00 |........| 0020: 00 00 00 00 00 00 00 00 |........| 0028: 00 00 00 00 00 00 00 00 |........| 0030: 00 00 00 00 00 00 00 00 |........| 0038: 00 00 00 00 00 00 00 00 |........| 0040: 00 00 00 00 00 02 03 00 |........| 0048: 00 03 03 00 03 07 00 00 |........| 0050: 00 00 00 00 00 00 00 00 |........| 0058: 00 00 00 00 00 00 00 00 |........| 0060: 00 00 00 00 00 00 00 00 |........| 0068: 00 00 00 00 00 00 00 00 |........| 0070: 00 00 00 00 00 768 7 0 Emb B 0 0 Lobe #=1 (decn) at X=50 Y=22 is 1 neurons wide and 13 neurons high. 0000: 00 17 00 32 00 16 01 0D |...2....| 0008: E6 D9 C6 00 0A 00 00 00 |........| 0010: 00 00 00 00 00 00 00 00 |........| 0018: 00 00 00 00 00 00 00 00 |........| 0020: 00 00 00 00 00 00 00 00 |........| 0028: 00 00 00 00 00 00 00 00 |........| 0030: 00 00 00 00 00 00 00 00 |........| 0038: 00 00 00 00 00 00 00 00 |........| 0040: 00 00 00 00 00 03 03 01 |........| 0048: 02 03 00 01 03 01 01 03 |........| 0050: 05 07 04 00 00 04 00 01 |........| 0058: 04 05 02 03 05 1F 03 05 |........| 0060: 00 03 05 00 00 00 00 00 |........| 0068: 00 00 00 00 00 00 00 00 |........| 0070: 00 00 00 00 00 769 9 0 Emb B 0 0 Lobe #=2 (attn) at X=5 Y=75 is 40 neurons wide and 1 neurons high. 0000: 00 19 00 05 00 4B 28 01 |.....K..| 0008: 85 F0 C6 00 09 00 00 00 |........| 0010: 00 00 00 00 00 00 00 00 |........| 0018: 00 00 00 00 00 00 00 00 |........| 0020: 00 00 00 00 00 00 00 00 |........| 0028: 00 00 00 00 00 00 00 00 |........| 0030: 00 00 00 00 00 00 00 00 |........| 0038: 00 00 00 00 00 00 00 00 |........| 0040: 00 00 00 00 00 03 03 01 |........| 0048: 1E 0B C9 1E 03 00 02 03 |........| 0050: 00 01 03 01 06 04 00 1F |........| 0058: 00 00 00 00 00 00 00 00 |........| 0060: 00 00 00 00 00 00 00 00 |........| 0068: 00 00 00 00 00 00 00 00 |........| 0070: 00 00 00 00 00 770 12 0 Emb B 0 0 Lobe #=3 (visn) at X=6 Y=8 is 40 neurons wide and 1 neurons high. 0000: 00 04 00 06 00 08 28 01 |........| 0008: 4C 60 FC 00 FF 00 00 00 |L.......| 0010: 00 00 00 00 00 00 00 00 |........| 0018: 00 00 00 00 00 00 00 00 |........| 0020: 00 00 00 00 00 00 00 00 |........| 0028: 00 00 00 00 00 00 00 00 |........| 0030: 00 00 00 00 00 00 00 00 |........| 0038: 00 00 00 00 00 00 00 00 |........| 0040: 00 00 00 00 00 02 03 00 |........| 0048: 00 05 00 00 03 00 00 00 |........| 0050: 00 00 00 00 00 00 00 00 |........| 0058: 00 00 00 00 00 00 00 00 |........| 0060: 00 00 00 00 00 00 00 00 |........| 0068: 00 00 00 00 00 00 00 00 |........| 0070: 00 00 00 00 00 772 15 0 Emb B 0 0 Lobe #=4 (move) at X=10 Y=12 is 40 neurons wide and 1 neurons high. 0000: 00 0B 00 0A 00 0C 28 01 |........| 0008: D0 F9 FF 00 FF 00 00 00 |........| 0010: 00 00 00 00 00 00 00 0F |........| 0018: 00 00 00 00 00 00 00 00 |........| 0020: 00 00 00 00 00 00 00 00 |........| 0028: 00 00 00 00 00 00 00 00 |........| 0030: 00 00 00 00 00 00 00 00 |........| 0038: 00 00 00 00 00 00 00 00 |........| 0040: 00 00 00 00 00 03 03 01 |........| 0048: 13 0B E8 10 03 00 18 0B |........| 0050: 0C 19 09 00 02 03 00 01 |........| 0058: 03 01 00 00 00 00 00 00 |........| 0060: 00 00 00 00 00 00 00 00 |........| 0068: 00 00 00 00 00 00 00 00 |........| 0070: 00 00 00 00 00 775 1 0 Emb B 0 0 Lobe #=5 (comb) at X=5 Y=22 is 40 neurons wide and 11 neurons high. 0000: 00 14 00 05 00 16 28 0B |........| 0008: FF DE CB 00 FF 01 00 00 |........| 0010: 00 00 00 00 00 0B 07 D5 |........| 0018: 34 0F 0B 18 0B 42 0A 03 |4....B..| 0020: 02 18 0B C7 03 0A 00 0A |........| 0028: 03 02 03 09 00 23 03 03 |........| 0030: 34 0F 0C 01 03 03 01 03 |4.......| 0038: 02 03 03 03 07 0B 31 01 |......1.| 0040: 03 03 00 03 03 18 0B CA |........| 0048: 03 03 01 19 03 00 02 03 |........| 0050: 00 01 03 01 35 04 00 01 |....5...| 0058: 04 02 02 03 02 3F 0F 03 |........| 0060: 03 0B C7 0B 07 D5 03 0A |........| 0068: 00 06 03 03 02 03 03 42 |.......B| 0070: 0F 03 1F 00 00 776 3 0 Emb B 0 0 Lobe #=6 (stim) at X=5 Y=17 is 40 neurons wide and 1 neurons high. 0000: 00 10 00 05 00 11 28 01 |........| 0008: D5 C8 FF 00 03 00 00 00 |........| 0010: 00 00 00 00 00 00 00 00 |........| 0018: 00 00 00 00 00 00 00 00 |........| 0020: 00 00 00 00 00 00 00 00 |........| 0028: 00 00 00 00 00 00 00 00 |........| 0030: 00 00 00 00 00 00 00 00 |........| 0038: 00 00 00 00 00 00 00 00 |........| 0040: 00 00 00 00 00 03 03 01 |........| 0048: 07 09 00 01 00 00 02 03 |........| 0050: 00 01 03 01 00 03 01 00 |........| 0058: 00 00 00 00 00 00 00 00 |........| 0060: 00 00 00 00 00 00 00 00 |........| 0068: 00 00 00 00 00 00 00 00 |........| 0070: 00 00 00 00 00 781 2 0 Emb B 0 0 Lobe #=7 (noun) at X=0 Y=0 is 40 neurons wide and 1 neurons high. 0000: 00 0B 00 00 00 00 28 01 |........| 0008: FF DF F5 00 02 00 00 00 |........| 0010: 00 00 00 00 00 00 00 00 |........| 0018: 00 00 00 00 00 00 00 00 |........| 0020: 00 00 00 00 00 00 00 00 |........| 0028: 00 00 00 00 00 00 00 00 |........| 0030: 00 00 00 00 00 00 00 00 |........| 0038: 00 00 00 00 00 00 00 00 |........| 0040: 00 00 00 00 00 1E 03 03 |........| 0048: 13 0B 9E 10 03 00 18 0B |........| 0050: 0C 19 09 00 02 03 00 06 |........| 0058: 0B 01 00 0B 01 03 05 00 |........| 0060: 13 0B 0A 22 03 00 00 03 |........| 0068: 03 00 00 00 00 00 00 00 |........| 0070: 00 00 00 00 00 782 5 0 Emb B 0 0 Lobe #=8 (verb) at X=0 Y=22 is 1 neurons wide and 13 neurons high. 0000: 00 10 00 00 00 16 01 0D |........| 0008: FA FF DA 00 01 00 00 00 |........| 0010: 00 00 00 00 00 00 00 00 |........| 0018: 00 00 00 00 00 00 00 00 |........| 0020: 00 00 00 00 00 00 00 00 |........| 0028: 00 00 00 00 00 00 00 00 |........| 0030: 00 00 00 00 00 00 00 00 |........| 0038: 00 00 00 00 00 00 00 00 |........| 0040: 00 00 00 00 00 1E 03 03 |........| 0048: 13 0B 9E 10 03 00 18 0B |........| 0050: 0C 19 09 00 02 03 00 06 |........| 0058: 0B 01 00 05 00 03 05 00 |........| 0060: 13 0B 0A 22 03 00 00 03 |........| 0068: 03 00 00 00 00 00 00 00 |........| 0070: 00 00 00 00 00 785 6 0 Emb B 0 0 Lobe #=9 (detl) at X=0 Y=40 is 1 neurons wide and 16 neurons high. 0000: 00 01 00 00 00 28 01 10 |........| 0008: CB F1 DA 00 07 00 00 00 |........| 0010: 00 00 00 00 00 00 00 00 |........| 0018: 00 00 00 00 00 00 00 00 |........| 0020: 00 00 00 00 00 00 00 00 |........| 0028: 00 00 00 00 00 00 00 00 |........| 0030: 00 00 00 00 00 00 00 00 |........| 0038: 00 00 00 00 00 00 00 00 |........| 0040: 00 00 00 00 00 02 03 00 |........| 0048: 00 00 00 00 00 00 00 00 |........| 0050: 00 00 00 00 00 00 00 00 |........| 0058: 00 00 00 00 00 00 00 00 |........| 0060: 00 00 00 00 00 00 00 00 |........| 0068: 00 00 00 00 00 00 00 00 |........| 0070: 00 00 00 00 00 786 8 0 Emb B 0 0 Lobe #=10 (situ) at X=3 Y=40 is 1 neurons wide and 16 neurons high. 0000: 00 01 00 03 00 28 01 10 |........| 0008: DB 9D 80 00 06 00 00 00 |........| 0010: 00 00 00 00 00 00 00 00 |........| 0018: 00 00 00 00 00 00 00 00 |........| 0020: 00 00 00 00 00 00 00 00 |........| 0028: 00 00 00 00 00 00 00 00 |........| 0030: 00 00 00 00 00 00 00 00 |........| 0038: 00 00 00 00 00 00 00 00 |........| 0040: 00 00 00 00 00 02 03 00 |........| 0048: 00 00 00 00 00 00 00 00 |........| 0050: 00 00 00 00 00 00 00 00 |........| 0058: 00 00 00 00 00 00 00 00 |........| 0060: 00 00 00 00 00 00 00 00 |........| 0068: 00 00 00 00 00 00 00 00 |........| 0070: 00 00 00 00 00 787 10 0 Emb B 0 0 Lobe #=11 (resp) at X=30 Y=70 is 20 neurons wide and 1 neurons high. 0000: 00 01 00 1E 00 46 14 01 |.....F..| 0008: EA DA EE 00 FF 00 00 00 |........| 0010: 00 00 00 00 00 00 00 00 |........| 0018: 00 00 00 00 00 00 00 00 |........| 0020: 00 00 00 00 00 00 00 00 |........| 0028: 00 00 00 00 00 00 00 00 |........| 0030: 00 00 00 00 00 00 00 00 |........| 0038: 00 00 00 00 00 00 00 00 |........| 0040: 00 00 00 00 00 02 03 00 |........| 0048: 00 00 00 00 00 00 00 00 |........| 0050: 00 00 00 00 00 00 00 00 |........| 0058: 00 00 00 00 00 00 00 00 |........| 0060: 00 00 00 00 00 00 00 00 |........| 0068: 00 00 00 00 00 00 00 00 |........| 0070: 00 00 00 00 00 790 11 0 Chi B 0 0 Lobe #=12 (smel) at X=3 Y=4 is 40 neurons wide and 1 neurons high. 0000: 00 04 00 03 00 04 28 01 |........| 0008: FF CF DE 00 FF 00 00 00 |........| 0010: 00 00 00 00 00 00 00 00 |........| 0018: 00 00 00 00 00 00 00 00 |........| 0020: 00 00 00 00 00 00 00 00 |........| 0028: 00 00 00 00 00 00 00 00 |........| 0030: 00 00 00 00 00 00 00 00 |........| 0038: 00 00 00 00 00 00 00 00 |........| 0040: 00 00 00 00 00 02 03 00 |........| 0048: 00 00 9E 00 00 00 00 00 |........| 0050: 0C 00 00 00 00 00 00 00 |........| 0058: 00 00 00 00 7C 00 00 00 |........| 0060: 00 00 02 00 00 00 00 00 |........| 0068: 00 00 00 00 00 00 00 00 |........| 0070: 00 00 00 00 00 796 13 0 Emb B 0 0 Lobe #=13 (forf) at X=5 Y=64 is 12 neurons wide and 3 neurons high. 0000: 00 11 00 05 00 40 0C 03 |........| 0008: FF 00 00 00 FF 01 00 00 |........| 0010: 00 00 00 00 00 0D 03 04 |........| 0018: 01 03 00 01 03 04 01 03 |........| 0020: 02 1E 03 03 2E 03 01 03 |........| 0028: 03 03 35 0B 01 13 03 01 |..5.....| 0030: 18 00 00 03 03 00 0D 03 |........| 0038: 01 19 0C DA 0C 03 01 19 |........| 0040: 0B DA 02 03 00 03 09 00 |........| 0048: 18 0B C7 23 03 03 1E 03 |........| 0050: 05 03 03 00 10 03 06 02 |........| 0058: 03 02 01 03 01 00 09 00 |........| 0060: 00 0B 01 00 09 00 00 03 |........| 0068: 07 00 0A 00 00 03 06 00 |........| 0070: 0B C7 00 03 03 805 14 0 Emb B 0 0 Lobe #=14 (mood) at X=20 Y=72 is 1 neurons wide and 1 neurons high. 0000: 00 0F 00 14 00 48 01 01 |.....H..| 0008: 00 FF 00 00 FF 00 00 00 |........| 0010: 00 00 00 00 00 00 00 00 |........| 0018: 00 00 00 00 00 00 00 00 |........| 0020: 00 00 00 00 00 00 00 00 |........| 0028: 00 00 00 00 00 00 00 00 |........| 0030: 00 00 00 00 00 00 00 00 |........| 0038: 00 00 00 00 00 00 00 00 |........| 0040: 00 00 00 00 00 03 03 05 |........| 0048: 10 03 06 02 03 03 03 03 |........| 0050: 00 18 0B 32 19 03 03 02 |...2....| 0058: 03 00 1E 03 05 1E 03 02 |........| 0060: 1E 03 05 1E 03 06 1E 00 |........| 0068: 00 02 03 02 01 03 05 01 |........| 0070: 03 06 00 00 00 ***** BRAIN ORGANS **** 766 1 0 Emb B 0 0 Organ# = 21, Clockrate = 128, Life force repair rate = 16, Life force start value = 255, Biotick start = 52, ATP damage coefficient = 64 ***** BRAIN TRACTS **** 771 9 0 Emb B 0 0 Tract #=0, Unknown value=12 From lobe visn cell 0 to 39, with 1 dendrites to lobe stim cell 0 to 39, with 1 dendrites. 0000: 00 00 00 00 00 00 00 00 |........| 0008: 00 00 00 00 00 00 00 00 |........| 0010: 00 00 00 00 00 00 00 00 |........| 0018: 00 00 00 00 00 00 00 00 |........| 0020: 00 00 00 00 00 00 00 00 |........| 0028: 00 00 00 00 00 00 00 00 |........| 0030: 00 00 00 00 00 00 00 00 |........| 0038: 00 00 1B 01 00 05 09 00 |........| 0040: 12 0A 00 1E 0B 19 13 0B |........| 0048: 7C 02 03 01 00 00 00 00 |........| 0050: 00 00 00 00 00 00 00 00 |........| 0058: 00 00 00 00 00 00 00 00 |........| 0060: 00 00 00 00 00 00 00 00 |........| 0068: 00 00 773 11 0 Emb B 0 0 Tract #=1, Unknown value=9 From lobe visn cell 0 to 39, with 1 dendrites to lobe move cell 0 to 39, with 1 dendrites. 0000: 00 00 00 00 00 00 00 00 |........| 0008: 00 00 00 00 00 00 00 D7 |........| 0010: 00 00 00 00 00 00 00 00 |........| 0018: 00 00 00 00 00 00 00 00 |........| 0020: 00 00 00 00 00 00 00 00 |........| 0028: 00 00 00 00 00 00 00 00 |........| 0030: 00 00 00 00 00 00 00 00 |........| 0038: 00 00 1B 01 00 1C 02 04 |........| 0040: 13 0B D3 10 03 01 02 03 |........| 0048: 01 1B 01 00 02 02 04 00 |........| 0050: 01 00 00 02 05 00 05 00 |........| 0058: 00 00 00 00 00 00 00 00 |........| 0060: 00 00 00 00 00 00 00 00 |........| 0068: 00 00 774 2 0 Emb B 0 0 Tract #=2, Unknown value=13 From lobe move cell 0 to 39, with 1 dendrites to lobe stim cell 0 to 39, with 1 dendrites. 0000: 00 00 00 00 00 00 00 00 |........| 0008: 00 00 00 00 00 00 00 00 |........| 0010: 00 00 00 00 00 00 00 00 |........| 0018: 00 00 00 00 00 00 00 00 |........| 0020: 00 00 00 00 00 00 00 00 |........| 0028: 00 00 00 00 00 00 00 00 |........| 0030: 00 00 00 00 00 00 00 00 |........| 0038: 00 00 0A 03 01 00 0B 1F |........| 0040: 1E 01 00 03 01 00 13 0B |........| 0048: 1F 22 03 01 00 00 00 00 |........| 0050: 00 00 00 00 00 00 00 00 |........| 0058: 00 00 00 00 00 00 00 00 |........| 0060: 00 00 00 00 00 00 00 00 |........| 0068: 00 00 777 3 0 Emb B 0 0 Tract #=3, Unknown value=21 From lobe comb cell 0 to 439, with 1 dendrites to lobe attn cell 0 to 39, with 1 dendrites. 0000: 00 00 00 00 00 00 00 00 |........| 0008: 00 00 00 00 00 00 00 00 |........| 0010: 00 00 00 00 00 00 00 00 |........| 0018: 00 00 00 00 00 00 00 00 |........| 0020: 00 00 00 00 00 00 00 00 |........| 0028: 00 00 00 00 00 00 00 00 |........| 0030: 00 00 00 00 00 00 00 00 |........| 0038: 00 00 03 01 02 22 03 01 |........| 0040: 00 03 01 00 00 00 00 00 |........| 0048: 00 00 00 00 00 00 00 00 |........| 0050: 00 00 00 00 00 00 00 00 |........| 0058: 00 00 00 00 00 00 00 00 |........| 0060: 00 00 00 00 00 00 00 00 |........| 0068: 00 00 778 4 0 Emb B 0 0 Tract #=4, Unknown value=21 From lobe comb cell 0 to 439, with 40 dendrites to lobe decn cell 0 to 10, with 1 dendrites. 0000: 00 00 00 00 00 00 00 00 |........| 0008: 00 00 00 00 00 00 00 00 |........| 0010: 00 00 00 00 00 00 00 00 |........| 0018: 00 00 00 00 00 00 00 00 |........| 0020: 00 00 00 00 00 00 00 00 |........| 0028: 00 00 00 00 00 00 00 00 |........| 0030: 00 00 00 00 00 00 00 00 |........| 0038: 00 00 03 01 02 22 03 01 |........| 0040: 00 03 01 00 00 00 00 00 |........| 0048: 00 00 00 00 00 00 00 00 |........| 0050: 00 00 00 00 00 00 00 00 |........| 0058: 00 00 00 00 00 00 00 00 |........| 0060: 00 00 00 00 00 00 00 00 |........| 0068: 00 00 779 7 0 Emb B 0 0 Tract #=5, Unknown value=17 From lobe driv cell 0 to 19, with 4 dendrites to lobe comb cell 0 to 439, with 0 dendrites. 0000: FF 00 07 02 01 00 00 00 |........| 0008: 00 00 2B 0A 00 0A 07 D4 |........| 0010: 2B 0E 08 0B 07 C6 2E 03 |........| 0018: 02 2E 03 03 03 07 CD 11 |........| 0020: 0B 19 43 0F 0C 13 0C AE |..C.....| 0028: 22 02 00 03 07 CC 11 0B |........| 0030: 19 35 09 00 13 0B AE 22 |.5......| 0038: 02 00 03 01 00 13 02 00 |........| 0040: 32 0B 7C 03 03 03 30 0F |2.....0.| 0048: 0B 1D 0A 00 18 00 00 1A |........| 0050: 01 03 30 0F 0B 23 02 00 |..0.....| 0058: 03 0A 00 0A 07 D5 03 0E |........| 0060: 01 2C 00 00 03 02 01 2D |........| 0068: 02 07 780 10 0 Emb B 0 0 Tract #=6, Unknown value=18 From lobe stim cell 0 to 39, with 1 dendrites to lobe comb cell 0 to 439, with 1 dendrites. 0000: 00 00 00 00 00 00 00 00 |........| 0008: 00 00 00 00 00 00 00 00 |........| 0010: 00 00 00 00 00 00 00 00 |........| 0018: 00 00 00 00 00 00 00 00 |........| 0020: 00 00 00 00 00 00 00 00 |........| 0028: 00 00 00 00 00 00 00 00 |........| 0030: 00 00 00 00 00 00 00 00 |........| 0038: 00 00 03 01 00 13 0B 52 |.......R| 0040: 13 03 01 02 03 01 00 03 |........| 0048: 01 00 00 00 00 00 00 00 |........| 0050: 00 00 00 00 00 00 00 00 |........| 0058: 00 00 00 00 00 00 00 00 |........| 0060: 00 00 00 00 00 00 00 00 |........| 0068: 00 00 783 1 0 Emb B 0 0 Tract #=7, Unknown value=17 From lobe verb cell 0 to 10, with 1 dendrites to lobe comb cell 0 to 439, with 40 dendrites. 0000: 00 00 00 00 00 00 00 00 |........| 0008: 00 00 00 00 00 00 00 00 |........| 0010: 00 00 00 00 00 00 00 00 |........| 0018: 00 00 00 00 00 00 00 00 |........| 0020: 00 00 00 00 00 00 00 00 |........| 0028: 00 00 00 00 00 00 00 00 |........| 0030: 00 00 00 00 00 00 00 00 |........| 0038: 00 00 03 01 00 14 0B 7C |........| 0040: 22 03 01 00 00 00 00 00 |........| 0048: 00 00 00 00 00 00 00 00 |........| 0050: 00 00 00 00 00 00 00 00 |........| 0058: 00 00 00 00 00 00 00 00 |........| 0060: 00 00 00 00 00 00 00 00 |........| 0068: 00 00 784 5 0 Emb B 0 0 Tract #=8, Unknown value=15 From lobe noun cell 0 to 39, with 1 dendrites to lobe stim cell 0 to 39, with 1 dendrites. 0000: 00 00 00 00 00 00 00 00 |........| 0008: 00 00 00 00 00 00 00 00 |........| 0010: 00 00 00 00 00 00 00 00 |........| 0018: 00 00 00 00 00 00 00 00 |........| 0020: 00 00 00 00 00 00 00 00 |........| 0028: 00 00 00 00 00 00 00 00 |........| 0030: 00 00 00 00 00 00 00 00 |........| 0038: 00 00 0A 03 01 00 01 00 |........| 0040: 1E 03 00 03 01 00 13 0B |........| 0048: D1 22 03 01 00 00 00 00 |........| 0050: 00 00 00 00 00 00 00 00 |........| 0058: 00 00 00 00 00 00 00 00 |........| 0060: 00 00 00 00 00 00 00 00 |........| 0068: 00 00 788 6 0 Emb B 0 0 Tract #=9, Unknown value=3 From lobe resp cell 0 to 19, with 1 dendrites to lobe driv cell 0 to 19, with 1 dendrites. 0000: 00 00 00 00 00 00 00 00 |........| 0008: 00 00 00 00 00 00 00 00 |........| 0010: 00 00 00 00 00 00 00 00 |........| 0018: 00 00 00 00 00 00 00 00 |........| 0020: 00 00 00 00 00 00 00 00 |........| 0028: 00 00 00 00 00 00 00 00 |........| 0030: 00 00 00 00 00 00 00 00 |........| 0038: 00 00 03 01 00 02 03 03 |........| 0040: 2D 03 07 00 03 07 00 00 |........| 0048: 00 00 00 00 00 00 00 00 |........| 0050: 00 00 00 00 00 00 00 00 |........| 0058: 00 00 00 00 00 00 00 00 |........| 0060: 00 00 00 00 00 00 00 00 |........| 0068: 00 00 789 8 0 Emb B 0 0 Tract #=10, Unknown value=22 From lobe verb cell 11 to 12, with 1 dendrites to lobe decn cell 11 to 12, with 1 dendrites. 0000: 00 00 00 00 00 00 00 00 |........| 0008: 00 00 00 00 00 00 00 00 |........| 0010: 00 00 00 00 00 00 00 00 |........| 0018: 00 00 00 00 00 00 00 00 |........| 0020: 00 00 00 00 00 00 00 00 |........| 0028: 00 00 00 00 00 00 00 00 |........| 0030: 00 00 00 00 00 00 00 00 |........| 0038: 00 00 03 01 00 13 0B 4A |.......J| 0040: 02 03 01 00 00 00 00 00 |........| 0048: 00 00 00 00 00 00 00 00 |........| 0050: 00 00 00 00 00 00 00 00 |........| 0058: 00 00 00 00 00 00 00 00 |........| 0060: 00 00 00 00 00 00 00 00 |........| 0068: 00 00 791 12 0 Chi B 0 0 Tract #=11, Unknown value=14 From lobe smel cell 0 to 39, with 1 dendrites to lobe stim cell 0 to 39, with 1 dendrites. 0000: 00 00 00 00 00 00 00 00 |........| 0008: 00 00 00 00 00 00 00 00 |........| 0010: 00 00 00 00 00 00 00 00 |........| 0018: 00 00 00 00 00 00 00 00 |........| 0020: 00 00 00 00 00 00 00 00 |........| 0028: 00 00 00 00 00 00 00 00 |........| 0030: 00 00 00 00 00 00 00 00 |........| 0038: 00 00 03 01 00 0A 00 00 |........| 0040: 00 0A 00 13 0B A5 10 0B |........| 0048: 53 13 0B 7C 22 03 01 00 |S.......| 0050: 00 00 00 00 00 00 00 00 |........| 0058: 00 00 00 00 00 00 00 00 |........| 0060: 00 00 00 00 00 00 00 00 |........| 0068: 00 00 792 13 0 Chi B 0 0 Tract #=12, Unknown value=7 From lobe driv cell 15 to 18, with 1 dendrites to lobe driv cell 0 to 14, with 4 dendrites. 0000: 00 00 00 00 00 00 00 00 |........| 0008: 00 00 00 00 00 00 00 00 |........| 0010: 00 00 00 00 00 00 00 00 |........| 0018: 00 00 00 00 00 00 00 00 |........| 0020: 00 00 00 00 00 00 00 00 |........| 0028: 00 00 00 00 00 00 00 00 |........| 0030: 00 00 00 00 00 00 00 00 |........| 0038: 00 00 03 01 00 06 0B 19 |........| 0040: 01 03 00 00 0B 00 00 0B |........| 0048: 00 00 0B 00 00 00 00 00 |........| 0050: 00 00 00 00 00 00 00 00 |........| 0058: 00 00 00 00 00 00 00 00 |........| 0060: 00 00 00 00 00 00 00 00 |........| 0068: 00 00 793 14 0 Chi B 0 0 Tract #=13, Unknown value=10 From lobe visn cell 0 to 39, with 1 dendrites to lobe smel cell 0 to 39, with 1 dendrites. 0000: 00 00 00 00 00 00 00 00 |........| 0008: 00 00 00 00 00 00 00 00 |........| 0010: 00 00 00 00 00 00 00 00 |........| 0018: 00 00 00 00 00 00 00 00 |........| 0020: 00 00 00 00 00 00 00 00 |........| 0028: 00 00 00 00 00 00 00 00 |........| 0030: 00 00 00 00 00 00 00 00 |........| 0038: 00 00 03 01 00 0B 03 00 |........| 0040: 13 0B 7C 1E 0B 00 02 01 |........| 0048: 00 03 03 00 0B 01 00 13 |........| 0050: 0B 7C 1E 00 00 02 03 00 |........| 0058: 00 00 00 00 00 00 00 00 |........| 0060: 00 00 00 00 00 00 00 00 |........| 0068: 00 00 794 15 0 Chi B 0 0 Tract #=14, Unknown value=8 From lobe driv cell 19 to 19, with 1 dendrites to lobe driv cell 0 to 18, with 1 dendrites. 0000: 00 00 00 00 00 00 00 00 |........| 0008: 00 00 00 00 00 00 00 00 |........| 0010: 00 00 00 00 00 00 00 00 |........| 0018: 00 00 00 00 00 00 00 00 |........| 0020: 00 00 00 00 00 00 00 00 |........| 0028: 00 00 00 00 00 00 00 00 |........| 0030: 00 00 00 00 00 00 00 00 |........| 0038: 00 00 03 01 00 06 0B 19 |........| 0040: 01 03 00 00 0B 00 00 0B |........| 0048: 00 00 0B 00 00 00 00 00 |........| 0050: 00 00 00 00 00 00 00 00 |........| 0058: 00 00 00 00 00 00 00 00 |........| 0060: 00 00 00 00 00 00 00 00 |........| 0068: 00 00 795 16 0 Emb B 0 0 Tract #=15, Unknown value=2 From lobe decn cell 11 to 12, with 1 dendrites to lobe resp cell 0 to 14, with 15 dendrites. 0000: 00 00 00 00 00 00 00 00 |........| 0008: 00 00 00 00 00 00 00 00 |........| 0010: 00 00 00 00 00 00 00 00 |........| 0018: 00 00 00 00 00 00 00 00 |........| 0020: 00 00 00 00 00 00 00 00 |........| 0028: 00 00 00 00 00 00 00 00 |........| 0030: 00 00 00 00 00 00 00 00 |........| 0038: 00 00 0B 01 05 01 03 00 |........| 0040: 00 03 00 00 0B 00 00 0B |........| 0048: 00 00 0B 00 00 00 00 00 |........| 0050: 00 00 00 00 00 00 00 00 |........| 0058: 00 00 00 00 00 00 00 00 |........| 0060: 00 00 00 00 00 00 00 00 |........| 0068: 00 00 797 18 0 Emb B 0 0 Tract #=16, Unknown value=19 From lobe forf cell 0 to 35, with 1 dendrites to lobe comb cell 40 to 79, with 0 dendrites. 0000: FF FF 07 07 01 00 00 00 |........| 0008: 00 00 1E 07 76 2E 01 05 |....v...| 0010: 03 01 02 06 0C 19 03 0A |........| 0018: 00 09 0C 19 03 09 00 02 |........| 0020: 02 07 2E 01 07 01 02 00 |........| 0028: 2E 03 07 03 0A 00 02 02 |........| 0030: 00 01 03 07 00 03 07 00 |........| 0038: 01 07 1E 07 76 2E 01 05 |....v...| 0040: 2E 02 00 03 03 01 13 02 |........| 0048: 07 02 03 01 00 0B 19 00 |........| 0050: 0A 00 00 02 07 00 01 00 |........| 0058: 00 0B 7C 00 0B 7C 00 05 |........| 0060: 00 00 03 01 00 02 07 00 |........| 0068: 03 01 798 19 0 Emb B 0 0 Tract #=17, Unknown value=19 From lobe forf cell 0 to 35, with 1 dendrites to lobe comb cell 200 to 239, with 0 dendrites. 0000: FF FF 07 07 01 00 00 00 |........| 0008: 00 00 1E 01 05 2E 01 05 |........| 0010: 03 01 02 06 0C 19 03 0A |........| 0018: 00 09 0C 19 03 09 00 02 |........| 0020: 02 07 2E 01 07 01 02 00 |........| 0028: 2E 03 07 03 0A 00 02 02 |........| 0030: 00 01 03 07 00 03 07 00 |........| 0038: 01 07 1E 07 76 2E 01 05 |....v...| 0040: 2E 02 00 03 03 01 13 02 |........| 0048: 07 02 03 01 00 0B 19 00 |........| 0050: 0A 00 00 02 07 00 01 00 |........| 0058: 00 0B 7C 00 0B 7C 00 05 |........| 0060: 00 00 03 01 00 02 07 00 |........| 0068: 03 01 799 20 0 Emb B 0 0 Tract #=18, Unknown value=19 From lobe forf cell 0 to 35, with 1 dendrites to lobe comb cell 280 to 319, with 0 dendrites. 0000: FF FF 07 07 01 00 00 00 |........| 0008: 00 00 2F 07 76 2E 01 05 |....v...| 0010: 03 01 02 09 0B 19 03 0C |........| 0018: F8 06 0B 19 03 09 00 2D |........| 0020: 02 07 2E 01 07 01 02 00 |........| 0028: 2E 03 07 03 0A 00 02 02 |........| 0030: 00 01 03 07 00 03 07 00 |........| 0038: 03 07 1E 07 76 2E 01 05 |....v...| 0040: 2E 02 00 03 03 01 13 02 |........| 0048: 07 02 03 01 00 0B 19 00 |........| 0050: 0A 00 00 02 07 00 01 00 |........| 0058: 00 0B 7C 00 0B 7C 00 05 |........| 0060: 00 00 03 01 00 02 07 00 |........| 0068: 03 01 800 21 0 Chi B 0 0 Tract #=19, Unknown value=6 From lobe smel cell 32 to 32, with 1 dendrites to lobe visn cell 33 to 33, with 1 dendrites. 0000: 00 00 00 00 00 00 00 00 |........| 0008: 00 00 00 00 00 00 00 00 |........| 0010: 00 00 00 00 00 00 00 00 |........| 0018: 00 00 00 00 00 00 00 00 |........| 0020: 00 00 00 00 00 00 00 00 |........| 0028: 00 00 00 00 00 00 00 00 |........| 0030: 00 00 00 00 00 00 00 00 |........| 0038: 00 00 2E 07 77 03 01 00 |....w...| 0040: 06 0B 19 01 03 00 00 0B |........| 0048: 00 00 0B 00 00 00 00 00 |........| 0050: 00 00 00 00 00 00 00 00 |........| 0058: 00 00 00 00 00 00 00 00 |........| 0060: 00 00 00 00 00 00 00 00 |........| 0068: 00 00 801 17 0 Emb B 0 0 Tract #=20, Unknown value=5 From lobe driv cell 0 to 0, with 1 dendrites to lobe forf cell 0 to 35, with 15 dendrites. 0000: 00 00 00 00 00 00 00 00 |........| 0008: 00 00 01 02 00 00 02 00 |........| 0010: 00 0B 00 00 0B 00 00 0B |........| 0018: 00 00 0B 00 00 00 00 00 |........| 0020: 00 00 00 00 00 00 00 00 |........| 0028: 00 00 00 00 00 00 00 00 |........| 0030: 00 00 00 00 00 00 00 00 |........| 0038: 00 00 03 01 00 11 02 00 |........| 0040: 13 0C A2 1E 03 03 22 03 |........| 0048: 01 03 01 00 02 02 00 00 |........| 0050: 00 00 00 00 00 00 00 00 |........| 0058: 00 00 00 00 00 00 00 00 |........| 0060: 00 00 00 00 00 00 00 00 |........| 0068: 00 00 802 22 0 Emb B 0 0 Tract #=21, Unknown value=5 From lobe driv cell 8 to 8, with 1 dendrites to lobe forf cell 0 to 35, with 1 dendrites. 0000: 00 00 00 00 00 00 00 00 |........| 0008: 00 00 01 02 00 00 02 00 |........| 0010: 00 0B 00 00 0B 00 00 0B |........| 0018: 00 00 0B 00 00 00 00 00 |........| 0020: 00 00 00 00 00 00 00 00 |........| 0028: 00 00 00 00 00 00 00 00 |........| 0030: 00 00 00 00 00 00 00 00 |........| 0038: 00 00 03 01 00 11 02 00 |........| 0040: 13 0C A2 1E 03 03 22 03 |........| 0048: 01 03 01 00 02 02 00 00 |........| 0050: 00 00 00 00 00 00 00 00 |........| 0058: 00 00 00 00 00 00 00 00 |........| 0060: 00 00 00 00 00 00 00 00 |........| 0068: 00 00 803 23 0 Emb B 0 0 Tract #=22, Unknown value=5 From lobe driv cell 10 to 10, with 1 dendrites to lobe forf cell 0 to 35, with 1 dendrites. 0000: 00 00 00 00 00 00 00 00 |........| 0008: 00 00 03 01 00 11 02 00 |........| 0010: 13 0C A2 1E 03 03 22 03 |........| 0018: 01 03 01 00 02 02 00 00 |........| 0020: 00 00 00 00 00 00 00 00 |........| 0028: 00 00 00 00 00 00 00 00 |........| 0030: 00 00 00 00 00 00 00 00 |........| 0038: 00 00 00 00 00 00 00 00 |........| 0040: 00 00 00 00 00 00 00 00 |........| 0048: 00 00 00 00 00 00 00 00 |........| 0050: 00 00 00 00 00 00 00 00 |........| 0058: 00 00 00 00 00 00 00 00 |........| 0060: 00 00 00 00 00 00 00 00 |........| 0068: 00 00 804 24 0 Emb B 0 0 Tract #=23, Unknown value=5 From lobe driv cell 12 to 13, with 1 dendrites to lobe forf cell 0 to 35, with 1 dendrites. 0000: 00 00 00 00 00 00 00 00 |........| 0008: 00 00 03 01 00 11 02 00 |........| 0010: 13 0C A2 1E 03 03 22 03 |........| 0018: 01 03 01 00 02 02 00 00 |........| 0020: 00 00 00 00 00 00 00 00 |........| 0028: 00 00 00 00 00 00 00 00 |........| 0030: 00 00 00 00 00 00 00 00 |........| 0038: 00 00 00 00 00 00 00 00 |........| 0040: 00 00 00 00 00 00 00 00 |........| 0048: 00 00 00 00 00 00 00 00 |........| 0050: 00 00 00 00 00 00 00 00 |........| 0058: 00 00 00 00 00 00 00 00 |........| 0060: 00 00 00 00 00 00 00 00 |........| 0068: 00 00 806 25 0 Emb B 0 0 Tract #=24, Unknown value=5 From lobe driv cell 10 to 10, with 1 dendrites to lobe mood cell 0 to 0, with 1 dendrites. 0000: 00 00 00 00 00 00 00 00 |........| 0008: 00 00 00 00 00 00 00 00 |........| 0010: 00 00 00 00 00 00 00 00 |........| 0018: 00 00 00 00 00 00 00 00 |........| 0020: 00 00 00 00 00 00 00 00 |........| 0028: 00 00 00 00 00 00 00 00 |........| 0030: 00 00 00 00 00 00 00 00 |........| 0038: 00 00 03 01 00 11 0B 32 |.......2| 0040: 35 09 00 13 0C C7 07 03 |5.......| 0048: 05 02 03 05 00 03 05 00 |........| 0050: 00 00 00 00 00 00 00 00 |........| 0058: 00 00 00 00 00 00 00 00 |........| 0060: 00 00 00 00 00 00 00 00 |........| 0068: 00 00 807 26 0 Emb B 0 0 Tract #=25, Unknown value=5 From lobe driv cell 12 to 12, with 1 dendrites to lobe mood cell 0 to 0, with 1 dendrites. 0000: 00 00 00 00 00 00 00 00 |........| 0008: 00 00 00 00 00 00 00 00 |........| 0010: 00 00 00 00 00 00 00 00 |........| 0018: 00 00 00 00 00 00 00 00 |........| 0020: 00 00 00 00 00 00 00 00 |........| 0028: 00 00 00 00 00 00 00 00 |........| 0030: 00 00 00 00 00 00 00 00 |........| 0038: 00 00 03 01 00 11 0B 32 |.......2| 0040: 35 09 00 14 0C C7 07 03 |5.......| 0048: 05 02 03 05 00 03 05 00 |........| 0050: 00 00 00 00 00 00 00 00 |........| 0058: 00 00 00 00 00 00 00 00 |........| 0060: 00 00 00 00 00 00 00 00 |........| 0068: 00 00 808 27 0 Emb B 0 0 Tract #=26, Unknown value=5 From lobe driv cell 8 to 8, with 1 dendrites to lobe mood cell 0 to 0, with 1 dendrites. 0000: 00 00 00 00 00 00 00 00 |........| 0008: 00 00 00 00 00 00 00 00 |........| 0010: 00 00 00 00 00 00 00 00 |........| 0018: 00 00 00 00 00 00 00 00 |........| 0020: 00 00 00 00 00 00 00 00 |........| 0028: 00 00 00 00 00 00 00 00 |........| 0030: 00 00 00 00 00 00 00 00 |........| 0038: 00 00 03 01 00 1E 0B 32 |.......2| 0040: 1E 0C C7 35 09 00 06 03 |...5....| 0048: 06 02 03 06 00 03 05 00 |........| 0050: 00 00 00 00 00 00 00 00 |........| 0058: 00 00 00 00 00 00 00 00 |........| 0060: 00 00 00 00 00 00 00 00 |........| 0068: 00 00 809 28 0 Emb B 0 0 Tract #=27, Unknown value=5 From lobe driv cell 13 to 13, with 1 dendrites to lobe mood cell 0 to 0, with 1 dendrites. 0000: 00 00 00 00 00 00 00 00 |........| 0008: 00 00 00 00 00 00 00 00 |........| 0010: 00 00 00 00 00 00 00 00 |........| 0018: 00 00 00 00 00 00 00 00 |........| 0020: 00 00 00 00 00 00 00 00 |........| 0028: 00 00 00 00 00 00 00 00 |........| 0030: 00 00 00 00 00 00 00 00 |........| 0038: 00 00 03 01 00 1E 0B 32 |.......2| 0040: 1E 0C C7 35 09 00 06 03 |...5....| 0048: 06 02 03 06 00 03 05 00 |........| 0050: 00 00 00 00 00 00 00 00 |........| 0058: 00 00 00 00 00 00 00 00 |........| 0060: 00 00 00 00 00 00 00 00 |........| 0068: 00 00 810 29 0 Emb B 0 0 Tract #=28, Unknown value=16 From lobe mood cell 0 to 0, with 1 dendrites to lobe forf cell 0 to 35, with 1 dendrites. 0000: 00 00 00 00 00 00 00 00 |........| 0008: 00 00 00 00 00 00 00 00 |........| 0010: 00 00 00 00 00 00 00 00 |........| 0018: 00 00 00 00 00 00 00 00 |........| 0020: 00 00 00 00 00 00 00 00 |........| 0028: 00 00 00 00 00 00 00 00 |........| 0030: 00 00 00 00 00 00 00 00 |........| 0038: 00 00 03 09 00 02 03 06 |........| 0040: 1B 01 02 35 0B 7C 03 01 |...5....| 0048: 02 02 03 06 00 00 00 00 |........| 0050: 00 00 00 00 00 00 00 00 |........| 0058: 00 00 00 00 00 00 00 00 |........| 0060: 00 00 00 00 00 00 00 00 |........| 0068: 00 00 ***** RECEPTORS **** 2 1 0 Emb B MutDupCut 128 0 Organ# = 0, Creature, Drives, Pain, chem=Pain, thresh=0, nom=0, gain=207, features=Analogue (0) 3 2 0 Emb B MutDupCut 128 0 Organ# = 0, Creature, Drives, Hunger for protein, chem=Hunger for protein, thresh=0, nom=0, gain=209, features=Analogue (0) 4 3 0 Emb B MutDupCut 128 0 Organ# = 0, Creature, Drives, Hunger for carbohydrate, chem=Hunger for carbohydrate, thresh=0, nom=0, gain=255, features=Analogue (0) 6 4 0 Emb B MutDupCut 128 0 Organ# = 0, Creature, Drives, Coldness, chem=Coldness, thresh=0, nom=0, gain=204, features=Analogue (0) 7 5 0 Emb B MutDupCut 128 0 Organ# = 0, Creature, Drives, Hotness, chem=Hotness, thresh=0, nom=0, gain=204, features=Analogue (0) 8 6 0 Emb B MutDupCut 128 0 Organ# = 0, Creature, Drives, Tiredness, chem=Tiredness, thresh=0, nom=0, gain=223, features=Analogue (0) 9 7 0 Emb B MutDupCut 128 0 Organ# = 0, Creature, Drives, Sleepiness, chem=Sleepiness, thresh=0, nom=0, gain=211, features=Analogue (0) 5 47 0 Emb B MutDupCut 128 0 Organ# = 0, Creature, Drives, Hunger for fat, chem=Hunger for fat, thresh=0, nom=0, gain=205, features=Analogue (0) 10 8 0 Emb B MutDupCut 128 0 Organ# = 0, Creature, Drives, Loneliness, chem=Loneliness, thresh=0, nom=0, gain=207, features=Analogue (0) 11 9 0 Emb B MutDupCut 128 0 Organ# = 0, Creature, Drives, Crowded, chem=Crowded, thresh=0, nom=0, gain=209, features=Analogue (0) 12 10 0 Emb B MutDupCut 128 0 Organ# = 0, Creature, Drives, Fear, chem=Fear, thresh=0, nom=0, gain=209, features=Analogue (0) 13 11 0 Emb B MutDupCut 128 0 Organ# = 0, Creature, Drives, Boredom, chem=Boredom, thresh=0, nom=0, gain=211, features=Analogue (0) 14 12 0 Emb B MutDupCut 128 0 Organ# = 0, Creature, Drives, Anger, chem=Anger, thresh=0, nom=0, gain=202, features=Analogue (0) 15 13 0 Emb B MutDupCut 128 0 Organ# = 0, Creature, Drives, Sex drive, chem=Sex drive, thresh=0, nom=0, gain=223, features=Analogue (0) 16 50 0 Emb B MutDupCut 128 0 Organ# = 0, Creature, Drives, Comfort, chem=Comfort, thresh=0, nom=0, gain=255, features=Analogue (0) 17 80 0 Emb B MutDupCut 128 0 Organ# = 0, Creature, Drives, Up, chem=Up, thresh=0, nom=0, gain=255, features=Analogue (0) 22 81 0 Emb B MutDupCut 128 0 Organ# = 0, Organ, Organ, Repair Rate, chem=Prostaglandin, thresh=0, nom=0, gain=191, features=Analogue (0) 29 19 0 Emb B MutDupCut 128 0 Organ# = 1, Current Reaction, No Tissue, Reaction Rate, chem=Amino Acid, thresh=71, nom=225, gain=86, features=Inverted Analogue (0) 31 20 0 Emb B MutDupCut 128 0 Organ# = 1, Current Reaction, No Tissue, Reaction Rate, chem=Glucose, thresh=51, nom=225, gain=130, features=Inverted Analogue (0) 18 154 0 Emb B MutDupCut 128 0 Organ# = 0, Creature, Drives, Down, chem=Down, thresh=0, nom=0, gain=255, features=Analogue (0) 19 155 0 Emb B MutDupCut 128 0 Organ# = 0, Creature, Drives, Exit, chem=Exit, thresh=0, nom=0, gain=255, features=Analogue (0) 33 21 0 Emb B MutDupCut 128 0 Organ# = 1, Current Reaction, No Tissue, Reaction Rate, chem=Triglyceride, thresh=16, nom=225, gain=26, features=Inverted Analogue (0) 20 156 0 Emb B MutDupCut 128 0 Organ# = 0, Creature, Drives, Enter, chem=Enter, thresh=0, nom=0, gain=255, features=Analogue (0) 21 157 0 Emb B MutDupCut 128 0 Organ# = 0, Creature, Drives, Wait, chem=Wait, thresh=0, nom=0, gain=255, features=Analogue (0) 24 144 0 Emb B MutDupCut 128 0 Organ# = 0, Organ, Organ, Injury, chem=Antigen 3, thresh=0, nom=0, gain=64, features=Analogue (0) 23 166 0 Emb B MutDupCut 128 0 Organ# = 0, Organ, Organ, Injury, chem=Antigen 4, thresh=0, nom=0, gain=64, features=Analogue (0) 42 23 0 Emb B MutDupCut 128 0 Organ# = 2, Current Reaction, No Tissue, Reaction Rate, chem=Anabolic steriod, thresh=2, nom=169, gain=87, features=Digital (0) 40 49 0 Emb B MutDupCut 128 0 Organ# = 2, Current Reaction, No Tissue, Reaction Rate, chem=Cholesterol, thresh=16, nom=230, gain=229, features=Inverted Digital (0) 44 32 0 Emb B MutDupCut 128 0 Organ# = 2, Current Reaction, No Tissue, Reaction Rate, chem=Glucose, thresh=26, nom=191, gain=153, features=Analogue (0) 36 125 0 Emb B MutDupCut 128 0 Organ# = 1, Organ, Organ, Repair Rate, chem=Prostaglandin, thresh=0, nom=0, gain=171, features=Analogue (0) 35 153 0 Emb B MutDupCut 128 0 Organ# = 1, Organ, Organ, Injury, chem=Antigen 4, thresh=0, nom=0, gain=64, features=Analogue (0) 47 37 0 Emb B MutDupCut 128 0 Organ# = 2, Current Reaction, No Tissue, Reaction Rate, chem=Pyruvate, thresh=32, nom=184, gain=255, features=Analogue (0) 34 167 0 Emb B MutDupCut 128 0 Organ# = 1, Organ, Organ, Injury, chem=Antigen 5, thresh=0, nom=0, gain=64, features=Analogue (0) 49 29 0 Emb B MutDupCut 128 0 Organ# = 2, Current Reaction, No Tissue, Reaction Rate, chem=Pyruvate, thresh=32, nom=191, gain=77, features=Analogue (0) 39 146 0 Emb B MutDupCut 128 0 Organ# = 2, Organ, Organ, Injury, chem=Glycotoxin, thresh=0, nom=0, gain=29, features=Analogue (0) 51 26 0 Emb B MutDupCut 128 0 Organ# = 2, Current Reaction, No Tissue, Reaction Rate, chem=Fatty Acid, thresh=26, nom=184, gain=77, features=Digital (0) 53 22 0 Emb B MutDupCut 128 0 Organ# = 2, Current Reaction, No Tissue, Reaction Rate, chem=Triglyceride, thresh=26, nom=191, gain=153, features=Analogue (0) 45 134 0 Emb B MutDupCut 128 0 Organ# = 2, Current Reaction, No Tissue, Reaction Rate, chem=Glycogen, thresh=34, nom=191, gain=229, features=Inverted Analogue (0) 60 51 0 Emb B MutDupCut 128 0 Organ# = 3, Current Reaction, No Tissue, Reaction Rate, chem=Cholesterol, thresh=25, nom=184, gain=255, features=Analogue (0) 63 34 0 Emb B MutDupCut 128 0 Organ# = 3, Current Reaction, No Tissue, Reaction Rate, chem=Amino Acid, thresh=13, nom=203, gain=203, features=Inverted Digital (0) 54 140 0 Emb B MutDupCut 128 0 Organ# = 2, Organ, Organ, Repair Rate, chem=Prostaglandin, thresh=0, nom=0, gain=171, features=Analogue (0) 65 30 0 Emb B MutDupCut 128 0 Organ# = 3, Current Reaction, No Tissue, Reaction Rate, chem=Glucose, thresh=25, nom=217, gain=255, features=Inverted Analogue (0) 68 25 0 Emb B MutDupCut 128 0 Organ# = 3, Current Reaction, No Tissue, Reaction Rate, chem=Fatty Acid, thresh=25, nom=222, gain=255, features=Inverted Analogue (0) 55 169 0 Emb B MutDupCut 128 0 Organ# = 2, Organ, Organ, Injury, chem=Antigen 7, thresh=0, nom=0, gain=64, features=Analogue (0) 70 24 0 Emb B MutDupCut 128 0 Organ# = 3, Current Reaction, No Tissue, Reaction Rate, chem=Triglyceride, thresh=25, nom=221, gain=204, features=Inverted Analogue (0) 56 168 0 Emb B 128 0 Organ# = 2, Organ, Organ, Injury, chem=Antigen 6, thresh=0, nom=0, gain=64, features=Analogue (0) 59 147 0 Emb B MutDupCut 128 0 Organ# = 3, Organ, Organ, Injury, chem=Geddonase, thresh=0, nom=0, gain=6, features=Analogue (0) 66 135 0 Emb B MutDupCut 128 0 Organ# = 3, Current Reaction, No Tissue, Reaction Rate, chem=Glycogen, thresh=34, nom=174, gain=255, features=Analogue (0) 78 27 0 Emb B MutDupCut 128 0 Organ# = 4, Current Reaction, No Tissue, Reaction Rate, chem=Pyruvate, thresh=32, nom=233, gain=204, features=Inverted Analogue (0) 80 28 0 Emb B MutDupCut 128 0 Organ# = 4, Current Reaction, No Tissue, Reaction Rate, chem=Glucose, thresh=64, nom=207, gain=112, features=Analogue (0) 71 141 0 Emb B MutDupCut 128 0 Organ# = 3, Organ, Organ, Repair Rate, chem=Prostaglandin, thresh=0, nom=0, gain=193, features=Analogue (0) 85 33 0 Emb B MutDupCut 128 0 Organ# = 4, Current Reaction, No Tissue, Reaction Rate, chem=Energy, thresh=128, nom=249, gain=247, features=Inverted Analogue (0) 72 171 0 Emb B MutDupCut 128 0 Organ# = 3, Organ, Organ, Injury, chem=Antigen 2, thresh=0, nom=0, gain=64, features=Analogue (0) 73 170 0 Emb B MutDupCut 128 0 Organ# = 3, Organ, Organ, Injury, chem=Antigen 1, thresh=0, nom=0, gain=64, features=Analogue (0) 77 133 0 Emb B MutDupCut 128 0 Organ# = 4, Organ, Organ, Clock Rate, chem=ATP, thresh=191, nom=255, gain=128, features=Inverted Analogue (0) 88 36 0 Emb B MutDupCut 128 0 Organ# = 4, Current Reaction, No Tissue, Reaction Rate, chem=ATP, thresh=191, nom=248, gain=37, features=Inverted Analogue (0) 84 90 0 Emb B MutDupCut 128 0 Organ# = 4, Current Reaction, No Tissue, Reaction Rate, chem=Belladonna, thresh=16, nom=246, gain=191, features=Inverted Analogue (0) 90 35 0 Emb B MutDupCut 128 0 Organ# = 4, Current Reaction, No Tissue, Reaction Rate, chem=Amino Acid, thresh=42, nom=128, gain=107, features=Digital (0) 83 164 0 Emb B MutDup 128 0 Organ# = 4, Current Reaction, No Tissue, Reaction Rate, chem=Cyanide, thresh=0, nom=201, gain=199, features=Inverted Analogue (0) 82 197 0 Emb B MutDupCut 128 0 Organ# = 4, Current Reaction, No Tissue, Reaction Rate, chem=Adrenalin, thresh=16, nom=247, gain=48, features=Analogue (0) 87 165 0 Emb B MutDup 128 0 Organ# = 4, Current Reaction, No Tissue, Reaction Rate, chem=78, thresh=0, nom=248, gain=239, features=Inverted Analogue (0) 96 82 0 Emb B MutDupCut 128 0 Organ# = 5, Organ, Organ, Repair Rate, chem=Prostaglandin, thresh=0, nom=0, gain=175, features=Analogue (0) 91 143 0 Emb B MutDupCut 128 0 Organ# = 4, Organ, Organ, Repair Rate, chem=Prostaglandin, thresh=0, nom=0, gain=170, features=Analogue (0) 93 139 0 Emb B MutDupCut 128 0 Organ# = 4, Organ, Organ, Injury, chem=Antigen 5, thresh=0, nom=0, gain=65, features=Analogue (0) 92 172 0 Emb B MutDupCut 128 0 Organ# = 4, Organ, Organ, Injury, chem=Antigen 6, thresh=0, nom=0, gain=64, features=Analogue (0) 104 91 0 Emb B MutDupCut 128 0 Organ# = 5, Organ, Organ, Clock Rate, chem=Belladonna, thresh=0, nom=128, gain=255, features=Inverted Analogue (0) 105 92 0 Emb B MutDupCut 128 0 Organ# = 5, Creature, Sensorimotor, Involuntary action 0, chem=Pain, thresh=48, nom=0, gain=255, features=Digital (0) 97 174 0 Emb B MutDupCut 128 0 Organ# = 5, Organ, Organ, Injury, chem=Antigen 4, thresh=0, nom=0, gain=64, features=Analogue (0) 106 93 0 Emb B MutDupCut 128 0 Organ# = 5, Creature, Sensorimotor, Involuntary action 2, chem=Histamine A, thresh=16, nom=0, gain=255, features=Analogue (0) 98 173 0 Emb B MutDupCut 128 0 Organ# = 5, Organ, Organ, Injury, chem=Antigen 3, thresh=0, nom=0, gain=64, features=Analogue (0) 107 94 0 Emb B MutDupCut 128 0 Organ# = 5, Creature, Sensorimotor, Involuntary action 3, chem=Histamine B, thresh=16, nom=0, gain=255, features=Analogue (0) 108 95 0 Emb B MutDupCut 128 0 Organ# = 5, Creature, Sensorimotor, Involuntary action 4, chem=Coldness, thresh=128, nom=0, gain=255, features=Digital (0) 109 96 0 Emb B MutDupCut 128 0 Organ# = 5, Creature, Sensorimotor, Involuntary action 5, chem=Tiredness, thresh=208, nom=0, gain=255, features=Digital (0) 110 97 0 Emb B MutDupCut 128 0 Organ# = 5, Creature, Sensorimotor, Involuntary action 6, chem=Glucose, thresh=13, nom=128, gain=255, features=Inverted Digital (0) 140 39 0 Emb B MutDupCut 128 0 Organ# = 6, Organ, Organ, Clock Rate, chem=Oxygen, thresh=128, nom=128, gain=112, features=Inverted Analogue (0) 142 42 0 Emb B MutDupCut 128 0 Organ# = 6, Organ, Organ, Clock Rate, chem=Hotness, thresh=80, nom=128, gain=127, features=Analogue (0) 146 89 0 Emb B MutDupCut 128 0 Organ# = 6, Current Reaction, No Tissue, Reaction Rate, chem=Oxygen, thresh=153, nom=223, gain=18, features=Inverted Digital (0) 151 53 0 Emb B MutDupCut 128 0 Organ# = 7, Creature, Circulatory, Floating receptor/emitter 4, chem=Energy, thresh=128, nom=0, gain=255, features=Inverted Analogue (0) 152 52 0 Emb B MutDupCut 128 0 Organ# = 7, Creature, Circulatory, Floating receptor/emitter 2, chem=Amino Acid, thresh=16, nom=0, gain=255, features=Digital (0) 153 44 0 Emb B MutDupCut 128 0 Organ# = 7, Creature, Circulatory, Floating receptor/emitter 1, chem=Urea, thresh=192, nom=0, gain=255, features=Digital (0) 154 41 0 Emb B MutDupCut 128 0 Organ# = 7, Creature, Circulatory, Floating receptor/emitter 0, chem=Adipose Tissue, thresh=8, nom=255, gain=255, features=Inverted Digital (0) 141 201 0 Emb B MutDupCut 128 0 Organ# = 6, Creature, Sensorimotor, Involuntary action 7, chem=Air, thresh=77, nom=255, gain=255, features=Inverted Digital (0) 147 151 0 Emb B MutDupCut 128 0 Organ# = 6, Organ, Organ, Repair Rate, chem=Prostaglandin, thresh=0, nom=0, gain=155, features=Analogue (0) 148 176 0 Emb B MutDupCut 128 0 Organ# = 6, Organ, Organ, Injury, chem=Antigen 5, thresh=0, nom=0, gain=64, features=Analogue (0) 149 175 0 Emb B MutDupCut 128 0 Organ# = 6, Organ, Organ, Injury, chem=Antigen 4, thresh=0, nom=0, gain=64, features=Analogue (0) 155 136 0 Emb B MutDupCut 128 0 Organ# = 7, Creature, Circulatory, Floating receptor/emitter 8, chem=Muscle Tissue, thresh=26, nom=0, gain=255, features=Inverted Digital (0) 168 83 0 Emb B MutDupCut 128 0 Organ# = 7, Organ, Organ, Repair Rate, chem=Prostaglandin, thresh=0, nom=0, gain=159, features=Analogue (0) 174 31 0 Emb B MutDupCut 128 0 Organ# = 8, Current Reaction, No Tissue, Reaction Rate, chem=Pistle, thresh=80, nom=11, gain=248, features=Digital (0) 167 198 0 Emb B MutDupCut 128 0 Organ# = 7, Brain, 03: stim, Cell 0 (Myself - norn) - state 1, chem=Tiredness, thresh=128, nom=0, gain=85, features=Analogue (0) 169 178 0 Emb B MutDupCut 128 0 Organ# = 7, Organ, Organ, Injury, chem=Antigen 6, thresh=0, nom=0, gain=64, features=Analogue (0) 183 40 0 Emb B MutDupCut 128 0 Organ# = 9, Organ, Organ, Clock Rate, chem=Hotness, thresh=16, nom=16, gain=192, features=Analogue (0) 170 177 0 Emb B MutDupCut 128 0 Organ# = 7, Organ, Organ, Injury, chem=Antigen 5, thresh=0, nom=0, gain=64, features=Analogue (0) 173 150 0 Emb B MutDupCut 128 0 Organ# = 8, Organ, Organ, Clock Rate, chem=Ammonia, thresh=22, nom=128, gain=66, features=Analogue (0) 177 137 0 Emb B MutDupCut 128 0 Organ# = 8, Organ, Organ, Repair Rate, chem=Prostaglandin, thresh=0, nom=0, gain=139, features=Analogue (0) 179 142 0 Emb B MutDupCut 128 0 Organ# = 8, Organ, Organ, Injury, chem=Antigen 7, thresh=0, nom=0, gain=60, features=Analogue (0) 188 60 0 Emb B MutDupCut 128 0 Organ# = 10, Creature, Somatic, Become a child, chem=Life, thresh=229, nom=119, gain=255, features=Inverted Digital (0) 189 62 0 Chi B MutDupCut 128 0 Organ# = 10, Creature, Somatic, Become an adolescent, chem=Life, thresh=194, nom=116, gain=255, features=Inverted Digital (0) 178 179 0 Emb B MutDupCut 128 0 Organ# = 8, Organ, Organ, Injury, chem=Antigen 0, thresh=0, nom=0, gain=64, features=Analogue (0) 190 63 0 Ado B MutDupCut 128 0 Organ# = 10, Creature, Somatic, Become a youth, chem=Life, thresh=165, nom=128, gain=255, features=Inverted Digital (0) 182 145 0 Emb B MutDupCut 128 0 Organ# = 9, Organ, Organ, Clock Rate, chem=Fever toxin, thresh=0, nom=128, gain=255, features=Inverted Analogue (0) 191 64 0 You B MutDupCut 128 0 Organ# = 10, Creature, Somatic, Become an adult, chem=Life, thresh=136, nom=128, gain=255, features=Inverted Digital (0) 192 65 0 Adu B MutDupCut 128 0 Organ# = 10, Creature, Somatic, Become old, chem=Life, thresh=19, nom=128, gain=255, features=Inverted Digital (0) 184 152 0 Emb B MutDupCut 128 0 Organ# = 9, Organ, Organ, Repair Rate, chem=Prostaglandin, thresh=0, nom=0, gain=124, features=Analogue (0) 193 66 0 Old B MutDupCut 128 0 Organ# = 10, Creature, Somatic, Become senile, chem=Life, thresh=10, nom=128, gain=255, features=Inverted Digital (0) 194 67 0 Sen B MutDupCut 128 0 Organ# = 10, Creature, Somatic, Die of old age, chem=Life, thresh=5, nom=112, gain=255, features=Inverted Digital (0) 185 181 0 Emb B MutDupCut 128 0 Organ# = 9, Organ, Organ, Injury, chem=Antigen 2, thresh=0, nom=0, gain=64, features=Analogue (0) 197 70 0 Emb B MutDupCut 128 0 Organ# = 10, Creature, Immune, Die if non-zero, chem=Energy, thresh=13, nom=255, gain=255, features=Inverted Digital (0) 186 180 0 Emb B MutDupCut 128 0 Organ# = 9, Organ, Organ, Injury, chem=Antigen 1, thresh=0, nom=0, gain=64, features=Analogue (0) 202 68 0 You F MutDupCut 128 0 Organ# = 11, Creature, Sensorimotor, Involuntary action 1, chem=Progesterone, thresh=223, nom=0, gain=255, features=Digital (0) 201 87 0 Emb B MutDupCut 128 0 Organ# = 11, Organ, Organ, Injury, chem=Heavy Metals, thresh=0, nom=0, gain=25, features=Analogue (0) 196 163 0 Emb B MutDup 128 0 Organ# = 10, Creature, Immune, Die if non-zero, chem=ATP, thresh=19, nom=255, gain=255, features=Inverted Digital (0) 198 158 0 Emb B MutDupCut 128 0 Organ# = 10, Creature, Immune, Die if non-zero, chem=90, thresh=232, nom=0, gain=255, features=Digital (0) 204 117 0 Emb B MutDupCut 128 0 Organ# = 11, Organ, Organ, Repair Rate, chem=Prostaglandin, thresh=0, nom=0, gain=147, features=Analogue (0) 205 111 0 Emb B MutDupCut 128 0 Organ# = 11, Organ, Organ, Injury, chem=Antigen 1, thresh=0, nom=0, gain=59, features=Analogue (0) 210 69 0 You M MutDupCut 128 0 Organ# = 12, Creature, Circulatory, Floating receptor/emitter 5, chem=Testosterone, thresh=128, nom=0, gain=255, features=Digital (0) 206 110 0 Emb B MutDupCut 128 0 Organ# = 11, Organ, Organ, Injury, chem=Antigen 0, thresh=0, nom=0, gain=57, features=Analogue (0) 209 88 0 Emb B MutDupCut 128 0 Organ# = 12, Organ, Organ, Injury, chem=Heavy Metals, thresh=0, nom=0, gain=25, features=Analogue (0) 211 71 0 You F MutDupCut 128 0 Organ# = 12, Creature, Reproductive, Become fertile if high, chem=Oestrogen, thresh=50, nom=0, gain=255, features=Analogue (0) 212 72 0 You M MutDupCut 128 0 Organ# = 12, Creature, Reproductive, Become fertile if high, chem=Testosterone, thresh=48, nom=0, gain=255, features=Analogue (0) 213 73 0 You F MutDupCut 128 0 Organ# = 12, Creature, Reproductive, receptive to sperm if > 0, chem=Sex drive, thresh=48, nom=16, gain=255, features=Digital (0) 229 118 0 Emb B MutDupCut 128 0 Organ# = 12, Organ, Organ, Repair Rate, chem=Prostaglandin, thresh=0, nom=0, gain=150, features=Analogue (0) 225 161 0 Emb B 128 0 Organ# = 12, Creature, Reproductive, Chance of mutation, chem=Stress, thresh=70, nom=0, gain=38, features=Analogue (0) 222 200 0 You M MutDupCut 128 0 Organ# = 12, Current Reaction, No Tissue, Reaction Rate, chem=Arousal Potential, thresh=3, nom=228, gain=79, features=Inverted Digital (0) 226 162 0 Emb B 128 0 Organ# = 12, Creature, Reproductive, Degree of mutation, chem=Stress, thresh=70, nom=0, gain=54, features=Analogue (0) 231 112 0 Emb B MutDupCut 128 0 Organ# = 12, Organ, Organ, Injury, chem=Antigen 2, thresh=0, nom=0, gain=58, features=Analogue (0) 230 124 0 Emb B MutDupCut 128 0 Organ# = 12, Organ, Organ, Injury, chem=Antigen 3, thresh=0, nom=0, gain=62, features=Analogue (0) 227 159 0 Emb B MutDupCut 128 0 Organ# = 12, Creature, Reproductive, Chance of mutation, chem=Heavy Metals, thresh=128, nom=0, gain=255, features=Analogue (0) 228 160 0 Emb B MutDupCut 128 0 Organ# = 12, Creature, Reproductive, Degree of mutation, chem=Heavy Metals, thresh=22, nom=0, gain=255, features=Analogue (0) 239 84 0 Emb B MutDupCut 128 0 Organ# = 13, Organ, Organ, Repair Rate, chem=Prostaglandin, thresh=0, nom=0, gain=143, features=Analogue (0) 236 131 0 Emb B MutDupCut 128 0 Organ# = 13, Current Reaction, No Tissue, Reaction Rate, chem=CA smell 12 (Norn), thresh=214, nom=209, gain=56, features=Analogue (0) 238 132 0 Emb B MutDupCut 128 0 Organ# = 13, Current Reaction, No Tissue, Reaction Rate, chem=CA smell 13 (Grendel), thresh=212, nom=209, gain=56, features=Analogue (0) 240 183 0 Emb B MutDupCut 128 0 Organ# = 13, Organ, Organ, Injury, chem=Antigen 4, thresh=0, nom=0, gain=64, features=Analogue (0) 241 182 0 Emb B MutDupCut 128 0 Organ# = 13, Organ, Organ, Injury, chem=Antigen 3, thresh=0, nom=0, gain=64, features=Analogue (0) 257 48 0 Emb B MutDupCut 128 0 Organ# = 14, Organ, Organ, Clock Rate, chem=Belladonna, thresh=29, nom=120, gain=255, features=Inverted Analogue (0) 258 85 0 Emb B MutDupCut 128 0 Organ# = 14, Organ, Organ, Repair Rate, chem=Prostaglandin, thresh=0, nom=0, gain=143, features=Analogue (0) 272 16 0 Emb B MutDupCut 128 0 Organ# = 15, Organ, Organ, Clock Rate, chem=Pain, thresh=30, nom=0, gain=255, features=Analogue (0) 259 185 0 Emb B MutDupCut 128 0 Organ# = 14, Organ, Organ, Injury, chem=Antigen 2, thresh=0, nom=0, gain=64, features=Analogue (0) 260 184 0 Emb B MutDupCut 128 0 Organ# = 14, Organ, Organ, Injury, chem=Antigen 1, thresh=0, nom=0, gain=64, features=Analogue (0) 273 121 0 Emb B MutDupCut 128 0 Organ# = 15, Organ, Organ, Repair Rate, chem=Prostaglandin, thresh=0, nom=0, gain=143, features=Analogue (0) 285 17 0 Emb B MutDupCut 128 0 Organ# = 16, Organ, Organ, Clock Rate, chem=Fear, thresh=45, nom=0, gain=255, features=Analogue (0) 274 127 0 Emb B MutDupCut 128 0 Organ# = 15, Organ, Organ, Injury, chem=Antigen 1, thresh=0, nom=0, gain=58, features=Analogue (0) 275 126 0 Emb B MutDupCut 128 0 Organ# = 15, Organ, Organ, Injury, chem=Antigen 0, thresh=0, nom=0, gain=56, features=Analogue (0) 286 122 0 Emb B MutDupCut 128 0 Organ# = 16, Organ, Organ, Repair Rate, chem=Prostaglandin, thresh=0, nom=0, gain=147, features=Analogue (0) 287 129 0 Emb B MutDupCut 128 0 Organ# = 16, Organ, Organ, Injury, chem=Antigen 3, thresh=0, nom=0, gain=58, features=Analogue (0) 288 128 0 Emb B MutDupCut 128 0 Organ# = 16, Organ, Organ, Injury, chem=Antigen 2, thresh=0, nom=0, gain=62, features=Analogue (0) 299 79 0 You B MutDupCut 128 0 Organ# = 17, Creature, Circulatory, Floating receptor/emitter 22, chem=Stress (Crowded), thresh=128, nom=0, gain=255, features=Digital (0) 300 78 0 You B MutDupCut 128 0 Organ# = 17, Creature, Circulatory, Floating receptor/emitter 21, chem=Stress (Sleep), thresh=128, nom=0, gain=255, features=Digital (0) 301 77 0 You B MutDupCut 128 0 Organ# = 17, Creature, Circulatory, Floating receptor/emitter 20, chem=Stress (Tired), thresh=128, nom=0, gain=254, features=Digital (0) 302 76 0 You B MutDupCut 128 0 Organ# = 17, Creature, Circulatory, Floating receptor/emitter 19, chem=Stress (Pain), thresh=128, nom=0, gain=255, features=Digital (0) 303 75 0 You B MutDupCut 128 0 Organ# = 17, Creature, Circulatory, Floating receptor/emitter 18, chem=Stress (Fear), thresh=128, nom=0, gain=255, features=Digital (0) 305 61 0 You B MutDupCut 128 0 Organ# = 17, Creature, Circulatory, Floating receptor/emitter 16, chem=Stress (H4F), thresh=128, nom=0, gain=254, features=Digital (0) 304 74 0 You B MutDupCut 128 0 Organ# = 17, Creature, Circulatory, Floating receptor/emitter 17, chem=Stress (Anger), thresh=128, nom=0, gain=254, features=Digital (0) 306 59 0 You B MutDupCut 128 0 Organ# = 17, Creature, Circulatory, Floating receptor/emitter 15, chem=Stress (H4P), thresh=128, nom=0, gain=254, features=Digital (0) 307 58 0 You B MutDupCut 128 0 Organ# = 17, Creature, Circulatory, Floating receptor/emitter 14, chem=Stress (H4C), thresh=128, nom=0, gain=254, features=Digital (0) 317 57 0 You B MutDupCut 128 0 Organ# = 17, Creature, Circulatory, Floating receptor/emitter 13, chem=Anger, thresh=214, nom=0, gain=255, features=Digital (0) 318 56 0 You B MutDupCut 128 0 Organ# = 17, Creature, Circulatory, Floating receptor/emitter 12, chem=Pain, thresh=191, nom=0, gain=255, features=Digital (0) 319 55 0 You B MutDupCut 128 0 Organ# = 17, Creature, Circulatory, Floating receptor/emitter 11, chem=Fear, thresh=204, nom=0, gain=255, features=Digital (0) 320 54 0 You B MutDupCut 128 0 Organ# = 17, Creature, Circulatory, Floating receptor/emitter 10, chem=Crowded, thresh=230, nom=0, gain=255, features=Digital (0) 321 46 0 You B MutDupCut 128 0 Organ# = 17, Creature, Circulatory, Floating receptor/emitter 9, chem=Sleepiness, thresh=214, nom=0, gain=255, features=Digital (0) 324 18 0 You B MutDupCut 128 0 Organ# = 17, Creature, Circulatory, Floating receptor/emitter 5, chem=Hunger for carbohydrate, thresh=214, nom=0, gain=255, features=Digital (0) 322 43 0 You B MutDupCut 128 0 Organ# = 17, Creature, Circulatory, Floating receptor/emitter 7, chem=Hunger for fat, thresh=214, nom=0, gain=255, features=Digital (0) 323 38 0 You B MutDupCut 128 0 Organ# = 17, Creature, Circulatory, Floating receptor/emitter 6, chem=Hunger for protein, thresh=214, nom=0, gain=255, features=Digital (0) 325 45 0 You B MutDupCut 128 0 Organ# = 17, Creature, Circulatory, Floating receptor/emitter 10, chem=Tiredness, thresh=204, nom=0, gain=255, features=Digital (0) 346 196 0 Emb B MutDupCut 128 0 Organ# = 18, Current Reaction, No Tissue, Reaction Rate, chem=Vitmain C, thresh=0, nom=214, gain=64, features=Analogue (0) 348 195 0 Emb B MutDupCut 128 0 Organ# = 18, Current Reaction, No Tissue, Reaction Rate, chem=Vitmain C, thresh=0, nom=214, gain=64, features=Analogue (0) 350 194 0 Emb B MutDupCut 128 0 Organ# = 18, Current Reaction, No Tissue, Reaction Rate, chem=Vitmain C, thresh=0, nom=213, gain=64, features=Analogue (0) 361 86 0 Emb B MutDupCut 128 0 Organ# = 18, Organ, Organ, Injury, chem=Heavy Metals, thresh=0, nom=0, gain=25, features=Analogue (0) 358 123 0 Emb B MutDupCut 128 0 Organ# = 18, Current Reaction, No Tissue, Reaction Rate, chem=Vitmain C, thresh=0, nom=209, gain=48, features=Analogue (0) 360 109 0 Emb B MutDupCut 128 0 Organ# = 18, Current Reaction, No Tissue, Reaction Rate, chem=Vitmain C, thresh=0, nom=206, gain=63, features=Analogue (0) 352 193 0 Emb B MutDupCut 128 0 Organ# = 18, Current Reaction, No Tissue, Reaction Rate, chem=Vitmain C, thresh=0, nom=213, gain=64, features=Analogue (0) 354 192 0 Emb B MutDupCut 128 0 Organ# = 18, Current Reaction, No Tissue, Reaction Rate, chem=Vitmain C, thresh=0, nom=213, gain=64, features=Analogue (0) 362 119 0 Emb B MutDupCut 128 0 Organ# = 18, Organ, Organ, Repair Rate, chem=Prostaglandin, thresh=0, nom=19, gain=143, features=Analogue (0) 363 114 0 Emb B MutDupCut 128 0 Organ# = 18, Organ, Organ, Injury, chem=Antigen 5, thresh=0, nom=0, gain=55, features=Analogue (0) 356 191 0 Emb B MutDupCut 128 0 Organ# = 18, Current Reaction, No Tissue, Reaction Rate, chem=Vitmain C, thresh=0, nom=209, gain=64, features=Analogue (0) 364 113 0 Emb B MutDupCut 128 0 Organ# = 18, Organ, Organ, Injury, chem=Antigen 4, thresh=0, nom=0, gain=57, features=Analogue (0) 417 107 0 Emb B MutDupCut 128 0 Organ# = 19, Current Reaction, No Tissue, Reaction Rate, chem=Injury, thresh=26, nom=224, gain=32, features=Inverted Digital (0) 419 98 0 Emb B MutDupCut 128 0 Organ# = 19, Current Reaction, No Tissue, Reaction Rate, chem=Injury, thresh=16, nom=192, gain=128, features=Analogue (0) 420 120 0 Emb B MutDupCut 128 0 Organ# = 19, Organ, Organ, Repair Rate, chem=Prostaglandin, thresh=0, nom=0, gain=141, features=Analogue (0) 421 116 0 Emb B MutDupCut 128 0 Organ# = 19, Organ, Organ, Injury, chem=Antigen 7, thresh=0, nom=0, gain=64, features=Analogue (0) 423 99 0 Emb B MutDupCut 128 0 Organ# = 19, Organ, Organ, Clock Rate, chem=Vitmain C, thresh=32, nom=116, gain=57, features=Analogue (0) 422 115 0 Emb B MutDupCut 128 0 Organ# = 19, Organ, Organ, Injury, chem=Antigen 6, thresh=0, nom=0, gain=55, features=Analogue (0) 427 106 0 Emb B MutDupCut 128 0 Organ# = 20, Creature, Sensorimotor, Gait 7, chem=Alcohol, thresh=16, nom=0, gain=239, features=Digital (0) 428 105 0 Emb B MutDupCut 128 0 Organ# = 20, Creature, Sensorimotor, Gait 2, chem=Tiredness, thresh=141, nom=0, gain=207, features=Analogue (0) 429 104 0 Emb B MutDupCut 128 0 Organ# = 20, Creature, Sensorimotor, Gait 3, chem=Sleepiness, thresh=128, nom=0, gain=207, features=Analogue (0) 425 149 0 Emb B MutDupCut 128 0 Organ# = 20, Organ, Organ, Injury, chem=Lactate, thresh=0, nom=0, gain=34, features=Analogue (0) 430 103 0 Emb B MutDupCut 128 0 Organ# = 20, Creature, Sensorimotor, Gait 5, chem=Anger, thresh=124, nom=0, gain=223, features=Analogue (0) 426 148 0 Emb B MutDupCut 128 0 Organ# = 20, Organ, Organ, Injury, chem=Muscle toxin, thresh=0, nom=0, gain=26, features=Analogue (0) 431 102 0 Emb B MutDupCut 128 0 Organ# = 20, Creature, Sensorimotor, Gait 4, chem=Fear, thresh=128, nom=0, gain=223, features=Analogue (0) 432 101 0 Emb B MutDupCut 128 0 Organ# = 20, Creature, Sensorimotor, Gait 6, chem=Injury, thresh=64, nom=0, gain=239, features=Digital (0) 435 100 0 Emb B MutDupCut 128 0 Organ# = 20, Creature, Sensorimotor, Gait 1, chem=Pain, thresh=33, nom=0, gain=239, features=Digital (0) 436 130 0 Emb B MutDupCut 128 0 Organ# = 20, Creature, Sensorimotor, Gait 13, chem=Sex drive, thresh=51, nom=0, gain=207, features=Analogue (0) 433 190 0 Emb B MutDupCut 128 0 Organ# = 20, Creature, Sensorimotor, Gait 8, chem=Downatrophin, thresh=77, nom=0, gain=255, features=Digital (0) 434 189 0 Emb B MutDupCut 128 0 Organ# = 20, Creature, Sensorimotor, Gait 9, chem=Upatrophin, thresh=77, nom=0, gain=255, features=Digital (0) 437 188 0 Emb B MutDupCut 128 0 Organ# = 20, Organ, Organ, Repair Rate, chem=Prostaglandin, thresh=0, nom=0, gain=143, features=Analogue (0) 439 187 0 Emb B MutDupCut 128 0 Organ# = 20, Organ, Organ, Injury, chem=Antigen 0, thresh=0, nom=0, gain=64, features=Analogue (0) 440 186 0 Emb B MutDupCut 128 0 Organ# = 20, Organ, Organ, Injury, chem=Antigen 7, thresh=0, nom=0, gain=64, features=Analogue (0) ***** EMITTERS **** 100 3 0 Emb B 128 0 Organ# = 5, Creature, Sensorimotor, Permanently active, chem=Boredom, thresh=128, samp=8, gain=1, features=Digital (0) 99 36 0 Emb B MutDupCut 128 0 Organ# = 5, Creature, Sensorimotor, Permanently active, chem=Hunger for protein, thresh=0, samp=30, gain=2, features=Analogue (0) 102 16 0 Emb B MutDupCut 128 0 Organ# = 5, Creature, Sensorimotor, Permanently active, chem=Hunger for carbohydrate, thresh=0, samp=35, gain=2, features=Analogue (0) 101 29 0 Emb B MutDupCut 128 0 Organ# = 5, Creature, Sensorimotor, Permanently active, chem=Hunger for fat, thresh=0, samp=30, gain=2, features=Analogue (0) 103 39 0 Emb B MutDupCut 128 0 Organ# = 5, Creature, Sensorimotor, Permanently active, chem=Sleepiness, thresh=0, samp=35, gain=4, features=Digital (0) 143 5 0 Emb B MutDupCut 128 0 Organ# = 6, Creature, Sensorimotor, Air quality, chem=Air, thresh=0, samp=20, gain=56, features=Analogue (0) 156 41 0 Emb B MutDupCut 128 0 Organ# = 7, Creature, Sensorimotor, Crowdedness, chem=Loneliness, thresh=227, samp=10, gain=1, features=Inverted Digital (0) 157 32 0 Emb B MutDupCut 128 0 Organ# = 7, Creature, Sensorimotor, Crowdedness, chem=Crowded, thresh=26, samp=6, gain=1, features=Analogue (0) 161 11 0 Emb B MutDupCut 128 0 Organ# = 7, Creature, Circulatory, Floating receptor/emitter 4, chem=Adrenalin, thresh=128, samp=17, gain=8, features=Digital (0) 158 42 0 Emb B MutDupCut 128 0 Organ# = 7, Brain, 10: decn, Cell 10 (left) - state 0, chem=Sleepase, thresh=0, samp=3, gain=68, features=Digital (0) 162 10 0 Emb B MutDupCut 128 0 Organ# = 7, Creature, Circulatory, Floating receptor/emitter 2, chem=121, thresh=128, samp=9, gain=2, features=Inverted Digital (0) 159 43 0 Emb B MutDupCut 128 0 Organ# = 7, Creature, Sensorimotor, I'm asleep, chem=Sleepase, thresh=0, samp=3, gain=77, features=Digital (0) 160 35 0 Emb B MutDupCut 128 0 Organ# = 7, Creature, Circulatory, Floating receptor/emitter 8, chem=Hunger for protein, thresh=128, samp=12, gain=2, features=Digital (0) 163 8 0 Emb B MutDupCut 128 0 Organ# = 7, Creature, Circulatory, Floating receptor/emitter 1, chem=Pistle, thresh=128, samp=1, gain=255, features=Digital (0) 164 7 0 Emb B MutDupCut 128 0 Organ# = 7, Creature, Circulatory, Floating receptor/emitter 0, chem=121, thresh=128, samp=5, gain=8, features=Digital (0) 165 38 0 Emb B MutDupCut 128 0 Organ# = 7, Creature, Sensorimotor, Upwards slope, chem=Upatrophin, thresh=48, samp=2, gain=255, features=Digital (0) 166 40 0 Emb B MutDupCut 128 0 Organ# = 7, Creature, Sensorimotor, Downwards slope, chem=Downatrophin, thresh=48, samp=2, gain=255, features=Digital (0) 200 37 0 You B MutDupCut 128 0 Organ# = 11, Creature, Reproductive, I am pregnant, chem=Comfort, thresh=0, samp=10, gain=255, features=Digital (0) 203 13 0 You F MutDupCut 128 0 Organ# = 11, Creature, Reproductive, I am pregnant, chem=Progesterone, thresh=128, samp=1, gain=3, features=Digital (0) 214 17 0 You M MutDupCut 128 0 Organ# = 12, Creature, Reproductive, I am fertile, chem=Testosterone, thresh=128, samp=4, gain=5, features=Inverted Digital (0) 215 18 0 You F MutDupCut 128 0 Organ# = 12, Creature, Reproductive, I am fertile, chem=Oestrogen, thresh=158, samp=2, gain=3, features=Inverted Digital (0) 217 1 0 You B MutDupCut 128 0 Organ# = 12, Brain, 06: situ, Cell 5 - state 0, chem=Opposite Sex Pheromone, thresh=0, samp=3, gain=14, features=Digital (0) 216 19 0 You F MutDupCut 128 0 Organ# = 12, Creature, Reproductive, I am fertile, chem=Arousal Potential, thresh=128, samp=3, gain=14, features=Digital (0) 218 2 0 You B MutDupCut 128 0 Organ# = 12, Creature, Reproductive, I am fertile, chem=Libido lowerer, thresh=128, samp=2, gain=13, features=Inverted Digital (0) 290 31 0 You B MutDupCut 128 0 Organ# = 17, Creature, Circulatory, Floating receptor/emitter 22, chem=Stress, thresh=128, samp=24, gain=5, features=Digital (0) 291 33 0 Emb B 128 0 Organ# = 17, Creature, Circulatory, Floating receptor/emitter 21, chem=Stress, thresh=128, samp=24, gain=5, features=Digital (0) 292 30 0 You B MutDupCut 128 0 Organ# = 17, Creature, Circulatory, Floating receptor/emitter 20, chem=Stress, thresh=128, samp=24, gain=5, features=Digital (0) 293 28 0 You B MutDupCut 128 0 Organ# = 17, Creature, Circulatory, Floating receptor/emitter 19, chem=Stress, thresh=128, samp=24, gain=8, features=Digital (0) 294 27 0 You B MutDupCut 128 0 Organ# = 17, Creature, Circulatory, Floating receptor/emitter 18, chem=Stress, thresh=128, samp=24, gain=14, features=Digital (0) 295 26 0 You B MutDupCut 128 0 Organ# = 17, Creature, Circulatory, Floating receptor/emitter 17, chem=Stress, thresh=128, samp=24, gain=20, features=Digital (0) 296 24 0 You B MutDupCut 128 0 Organ# = 17, Creature, Circulatory, Floating receptor/emitter 16, chem=Stress, thresh=128, samp=24, gain=5, features=Digital (0) 297 25 0 You B MutDupCut 128 0 Organ# = 17, Creature, Circulatory, Floating receptor/emitter 15, chem=Stress, thresh=128, samp=24, gain=5, features=Digital (0) 298 23 0 You B MutDupCut 128 0 Organ# = 17, Creature, Circulatory, Floating receptor/emitter 14, chem=Stress, thresh=128, samp=24, gain=5, features=Digital (0) 308 14 0 You B MutDupCut 128 0 Organ# = 17, Creature, Circulatory, Floating receptor/emitter 13, chem=Stress (Anger), thresh=128, samp=14, gain=6, features=Digital (0) 309 22 0 You B MutDupCut 128 0 Organ# = 17, Creature, Circulatory, Floating receptor/emitter 12, chem=Stress (Pain), thresh=128, samp=14, gain=6, features=Digital (0) 310 15 0 You B MutDupCut 128 0 Organ# = 17, Creature, Circulatory, Floating receptor/emitter 11, chem=Stress (Fear), thresh=128, samp=14, gain=6, features=Digital (0) 311 21 0 You B MutDupCut 128 0 Organ# = 17, Creature, Circulatory, Floating receptor/emitter 10, chem=Stress (Crowded), thresh=128, samp=14, gain=6, features=Digital (0) 313 6 0 You B MutDupCut 128 0 Organ# = 17, Creature, Circulatory, Floating receptor/emitter 7, chem=Stress (H4F), thresh=128, samp=14, gain=6, features=Digital (0) 312 20 0 You B MutDupCut 128 0 Organ# = 17, Creature, Circulatory, Floating receptor/emitter 9, chem=Stress (Sleep), thresh=128, samp=14, gain=6, features=Digital (0) 314 12 0 You B MutDupCut 128 0 Organ# = 17, Creature, Circulatory, Floating receptor/emitter 6, chem=Stress (H4P), thresh=128, samp=14, gain=6, features=Digital (0) 315 4 0 You B MutDupCut 128 0 Organ# = 17, Creature, Circulatory, Floating receptor/emitter 5, chem=Stress (H4C), thresh=128, samp=14, gain=6, features=Digital (0) 316 9 0 You B MutDupCut 128 0 Organ# = 17, Creature, Circulatory, Floating receptor/emitter 10, chem=Stress (Tired), thresh=128, samp=14, gain=6, features=Digital (0) 438 34 0 Emb B MutDupCut 128 0 Organ# = 20, Creature, Somatic, Muscle energy used, chem=Anabolic steriod, thresh=0, samp=32, gain=13, features=Analogue (0) ***** NEURO EMITTERS **** 523 1 0 Emb B MutDupCut 128 0 [03: stim] [Cell 37 (Grendel)] + [Brain Lobe 255] [Cell 0] + [Brain Lobe 255] [Cell 0] => 8*Adrenalin + 5*Fear + 6*Crowded + 0*; Rate = 4. ***** REACTIONS **** 28 24 0 Emb B MutDupCut 128 0 Organ# = 1, 1*Protein + 1* => 4*Amino Acid + 1*; half-life = 54 30 26 0 Emb B MutDupCut 128 0 Organ# = 1, 1*Starch + 1* => 4*Glucose + 1*; half-life = 56 32 25 0 Emb B MutDupCut 128 0 Organ# = 1, 1*Fat + 1* => 3*Triglyceride + 1*Cholesterol; half-life = 48 38 59 0 Emb B MutDupCut 128 0 Organ# = 2, 1*Amino Acid + 4*Pyruvate => 1*Cholesterol + 1*; half-life = 48 41 55 0 Emb B MutDupCut 128 0 Organ# = 2, 1*Anabolic steriod + 4*Amino Acid => 1*Muscle Tissue + 1*; half-life = 65 43 41 0 Emb B MutDupCut 128 0 Organ# = 2, 6*Glucose + 1* => 1*Glycogen + 1*; half-life = 65 46 36 0 Emb B MutDupCut 128 0 Organ# = 2, 8*Pyruvate + 6*ATP => 1*Fatty Acid + 6*ADP; half-life = 65 48 35 0 Emb B MutDupCut 128 0 Organ# = 2, 2*Pyruvate + 2*ATP => 1*Glucose + 2*ADP; half-life = 65 50 30 0 Emb B MutDupCut 128 0 Organ# = 2, 3*Fatty Acid + 1* => 1*Triglyceride + 1*; half-life = 65 52 27 0 Emb B MutDupCut 128 0 Organ# = 2, 8*Triglyceride + 1* => 1*Adipose Tissue + 1*; half-life = 65 58 60 0 Emb B MutDupCut 128 0 Organ# = 3, 1*Cholesterol + 1* => 1*Amino Acid + 4*Pyruvate; half-life = 48 61 48 0 Emb B MutDupCut 128 0 Organ# = 3, 1*Muscle Tissue + 1*121 => 4*Amino Acid + 1*; half-life = 48 62 44 0 Emb B MutDupCut 128 0 Organ# = 3, 1*Muscle Tissue + 1* => 4*Amino Acid + 1*; half-life = 39 64 42 0 Emb B MutDupCut 128 0 Organ# = 3, 1*Glycogen + 1* => 6*Glucose + 1*; half-life = 39 67 29 0 Emb B MutDupCut 128 0 Organ# = 3, 1*Triglyceride + 1* => 3*Fatty Acid + 1*; half-life = 39 69 28 0 Emb B MutDupCut 128 0 Organ# = 3, 1*Adipose Tissue + 1* => 8*Triglyceride + 1*; half-life = 39 76 31 0 Emb B MutDupCut 128 0 Organ# = 4, 1*Fatty Acid + 6*ADP => 8*Pyruvate + 6*ATP; half-life = 40 79 34 0 Emb B MutDupCut 128 0 Organ# = 4, 1*Glucose + 2*ADP => 2*Pyruvate + 2*ATP; half-life = 40 81 39 0 Emb B MutDupCut 128 0 Organ# = 4, 1*Pyruvate + 3*Oxygen => 6*Energy + 3*Dissolved carbon dioxide; half-life = 17 86 40 0 Emb B MutDupCut 128 0 Organ# = 4, 1*Energy + 6*ADP => 6*ATP + 1*; half-life = 8 89 45 0 Emb B MutDupCut 128 0 Organ# = 4, 2*Amino Acid + 1* => 1*Glucose + 1*Ammonia; half-life = 47 95 38 0 Emb B MutDupCut 128 0 Organ# = 5, 1*Glycogen + 1*Adrenalin => 8*Glucose + 1*; half-life = 38 111 49 0 Emb B MutDupCut 128 0 Organ# = 5, 1*Hotness + 1*Coldness => 1* + 1*; half-life = 0 112 104 0 Emb B MutDupCut 128 0 Organ# = 5, 1*Crowded + 1*Loneliness => 1* + 1*; half-life = 30 139 50 0 Emb B MutDupCut 128 0 Organ# = 6, 3*Dissolved carbon dioxide + 1* => 1*Water + 1*; half-life = 30 144 52 0 Emb B MutDupCut 128 0 Organ# = 6, 1*Water + 4*Hotness => 1* + 1*; half-life = 32 145 47 0 Emb B MutDupCut 128 0 Organ# = 6, 1*Water + 1*Air => 3*Oxygen + 1*; half-life = 47 172 51 0 Emb B MutDupCut 128 0 Organ# = 8, 1*Urea + 1*Pistle => 10* + 1*; half-life = 48 175 54 0 Emb B MutDupCut 128 0 Organ# = 8, 1*Water + 1*Pistle => 3*Coldness + 1*Pistle; half-life = 48 176 46 0 Emb B MutDupCut 128 0 Organ# = 8, 2*Ammonia + 1*Dissolved carbon dioxide => 1*Urea + 1*Water; half-life = 32 181 53 0 Emb B MutDupCut 128 0 Organ# = 9, 2*Water + 4*Hotness => 1* + 1*; half-life = 48 208 76 0 You B MutDupCut 128 0 Organ# = 12, 1*Arousal Potential + 1*Opposite Sex Pheromone => 1*Sex drive + 1*; half-life = 13 219 72 0 You B MutDupCut 128 0 Organ# = 12, 1*Libido lowerer + 1*Sex drive => 1*Libido lowerer + 1*; half-life = 0 220 84 0 You B MutDupCut 128 0 Organ# = 12, 1*Arousal Potential + 1*Libido lowerer => 1* + 1*; half-life = 23 224 77 0 You F MutDupCut 128 0 Organ# = 12, 1*Oestrogen + 1*Progesterone => 1*Progesterone + 1*; half-life = 0 233 5 0 Ado B MutDupCut 128 0 Organ# = 13, 1*Fear + 1*Adrenalin => 2*Fear + 1*Adrenalin; half-life = 41 234 6 0 Ado B MutDupCut 128 0 Organ# = 13, 1*Anger + 1*Adrenalin => 2*Anger + 1*Adrenalin; half-life = 41 235 1 0 Emb B MutDupCut 128 0 Organ# = 13, 1*Fear + 1* => 1*Anger + 1*; half-life = 46 221 150 0 You M MutDupCut 128 0 Organ# = 12, 1*Sex drive + 1* => 1* + 1*; half-life = 23 237 3 0 Emb B MutDupCut 128 0 Organ# = 13, 1*Anger + 1* => 1*Fear + 1*; half-life = 46 223 152 0 You B MutDupCut 128 0 Organ# = 12, 1*Libido lowerer + 1*Arousal Potential => 1*Libido lowerer + 1*; half-life = 18 243 7 0 Emb B MutDupCut 128 0 Organ# = 14, 1*Pain backup + 1* => 1*Pain + 1*; half-life = 58 244 8 0 Emb B MutDupCut 128 0 Organ# = 14, 1*Hunger for protein backup + 1* => 1*Hunger for protein + 1*; half-life = 58 245 9 0 Emb B MutDupCut 128 0 Organ# = 14, 1*Hunger for carb backup + 1* => 1*Hunger for carbohydrate + 1*; half-life = 58 246 10 0 Emb B MutDupCut 128 0 Organ# = 14, 1*Hunger for fat backup + 1* => 1*Hunger for fat + 1*; half-life = 58 247 11 0 Emb B MutDupCut 128 0 Organ# = 14, 1*Coldness backup + 1* => 1*Coldness + 1*; half-life = 58 248 12 0 Emb B MutDupCut 128 0 Organ# = 14, 1*Hotness backup + 1* => 1*Hotness + 1*; half-life = 58 249 13 0 Emb B MutDupCut 128 0 Organ# = 14, 1*Tiredness backup + 1* => 1*Tiredness + 1*; half-life = 58 253 15 0 Emb B MutDupCut 128 0 Organ# = 14, 1*Loneliness backup + 1* => 1*Loneliness + 1*; half-life = 58 254 16 0 Emb B MutDupCut 128 0 Organ# = 14, 1*Crowded backup + 1* => 1*Crowded + 1*; half-life = 58 255 17 0 Emb B MutDupCut 128 0 Organ# = 14, 1*Boredom backup + 1* => 1*Boredom + 1*; half-life = 58 256 18 0 Emb B MutDupCut 128 0 Organ# = 14, 1*Sex drive backup + 1* => 1*Sex drive + 1*; half-life = 58 250 103 0 Emb B MutDupCut 128 0 Organ# = 14, 1*Sleepiness backup + 1* => 1*Tiredness + 1*Sleepiness backup; half-life = 63 251 102 0 Emb B MutDupCut 128 0 Organ# = 14, 1*Sleepiness backup + 1*Sleepase => 1*Sleepiness + 1*Sleepase; half-life = 7 252 101 0 Emb B MutDupCut 128 0 Organ# = 14, 1*Sleepiness + 1* => 1*Sleepiness backup + 1*; half-life = 24 262 20 0 Emb B MutDupCut 128 0 Organ# = 15, 1*Pain + 1* => 1*Hunger for protein backup + 1*; half-life = 18 263 21 0 Emb B MutDupCut 128 0 Organ# = 15, 1*Hunger for carbohydrate + 1* => 1*Hunger for carb backup + 1*; half-life = 18 264 22 0 Emb B MutDupCut 128 0 Organ# = 15, 1*Hunger for fat + 1* => 1*Hunger for fat backup + 1*; half-life = 18 265 23 0 Emb B MutDupCut 128 0 Organ# = 15, 1*Coldness + 1* => 1*Coldness backup + 1*; half-life = 18 266 32 0 Emb B MutDupCut 128 0 Organ# = 15, 1*Hotness + 1* => 1*Hotness backup + 1*; half-life = 18 267 33 0 Emb B MutDupCut 128 0 Organ# = 15, 1*Tiredness + 1* => 1*Tiredness backup + 1*; half-life = 18 268 43 0 Emb B MutDupCut 128 0 Organ# = 15, 1*Loneliness + 1* => 1*Loneliness backup + 1*; half-life = 18 269 56 0 Emb B MutDupCut 128 0 Organ# = 15, 1*Crowded + 1* => 1*Crowded backup + 1*; half-life = 18 270 57 0 Emb B MutDupCut 128 0 Organ# = 15, 1*Boredom + 1* => 1*Boredom backup + 1*; half-life = 18 271 58 0 Emb B MutDupCut 128 0 Organ# = 15, 1*Sex drive + 1* => 1*Sex drive backup + 1*; half-life = 18 277 62 0 Emb B MutDupCut 128 0 Organ# = 16, 1*Hunger for protein + 1* => 1*Hunger for protein backup + 1*; half-life = 18 278 63 0 Emb B MutDupCut 128 0 Organ# = 16, 1*Hunger for carbohydrate + 1* => 1*Hunger for carb backup + 1*; half-life = 18 279 64 0 Emb B MutDupCut 128 0 Organ# = 16, 1*Hunger for fat + 1* => 1*Hunger for fat backup + 1*; half-life = 18 280 65 0 Emb B MutDupCut 128 0 Organ# = 16, 1*Coldness + 1* => 1*Coldness backup + 1*; half-life = 18 281 66 0 Emb B MutDupCut 128 0 Organ# = 16, 1*Hotness + 1* => 1*Hotness backup + 1*; half-life = 18 282 67 0 Emb B MutDupCut 128 0 Organ# = 16, 1*Tiredness + 1* => 1*Tiredness backup + 1*; half-life = 18 283 69 0 Emb B MutDupCut 128 0 Organ# = 16, 1*Boredom + 1* => 1*Boredom backup + 1*; half-life = 18 284 70 0 Emb B MutDupCut 128 0 Organ# = 16, 1*Sex drive + 1* => 1*Sex drive backup + 1*; half-life = 18 329 98 0 Emb B 128 0 Organ# = 18, 1*Stress + 1*Prostaglandin => 1*Stress + 1*Fatty Acid; half-life = 28 330 100 0 Emb B 128 0 Organ# = 18, 1*Anti-oxidant + 1*Carbon Monoxide => 1* + 1*; half-life = 18 331 95 0 Emb B MutDupCut 128 0 Organ# = 18, 1*Carbon Monoxide + 1*Oxygen => 1* + 1*; half-life = 30 333 80 0 Emb B MutDupCut 128 0 Organ# = 18, 1*Fever toxin + 1*Water => 1* + 8*Hotness; half-life = 32 332 93 0 Emb B MutDupCut 128 0 Organ# = 18, 14*Fear toxin + 1* => 1*Fear + 1*; half-life = 32 327 153 0 Emb B MutDupCut 128 0 Organ# = 18, 1*Histamine A + 1*Antihistamine => 1* + 1*; half-life = 23 335 83 0 Emb B MutDupCut 128 0 Organ# = 18, 4*Sleep toxin + 1* => 3*Sleep toxin + 2*Sleepiness; half-life = 32 334 94 0 Emb B MutDupCut 128 0 Organ# = 18, 1*Muscle toxin + 1* => 1*Lactate + 1*; half-life = 32 328 154 0 Emb B MutDupCut 128 0 Organ# = 18, 1*Histamine B + 1*Antihistamine => 1* + 1*; half-life = 23 338 73 0 Emb B MutDupCut 128 0 Organ# = 18, 1*Cyanide + 1*Energy => 1*Cyanide + 1*; half-life = 9 336 97 0 Emb B MutDup 128 0 Organ# = 18, 1*78 + 1*Medicine one => 1* + 1*; half-life = 7 339 74 0 Emb B MutDupCut 128 0 Organ# = 18, 1*Cyanide + 1*Sodium thiosulphite => 1* + 1*; half-life = 14 337 96 0 Emb B MutDup 128 0 Organ# = 18, 1*ATP + 1*78 => 1*ADP + 1*78; half-life = 11 340 75 0 Emb B MutDupCut 128 0 Organ# = 18, 1*Geddonase + 1*Adipose Tissue => 5*Glucose + 1*; half-life = 32 341 78 0 Emb B MutDupCut 128 0 Organ# = 18, 1*Glycotoxin + 1*Glycogen => 4*Glucose + 4*Coldness; half-life = 32 342 79 0 Emb B MutDupCut 128 0 Organ# = 18, 1*Glycotoxin + 1*Arnica => 1* + 1*; half-life = 31 343 81 0 Emb B MutDupCut 128 0 Organ# = 18, 2*Alcohol + 1*Dehydrogenase => 1*Glucose + 1*Pain; half-life = 31 344 82 0 Emb B MutDupCut 128 0 Organ# = 18, 1*Heavy Metals + 1*EDTA => 1* + 1*; half-life = 32 345 85 0 Emb B MutDupCut 128 0 Organ# = 18, 2*Antigen 0 + 1* => 12*Antibody 0 + 1*Histamine B; half-life = 40 347 86 0 Emb B MutDupCut 128 0 Organ# = 18, 2*Antigen 1 + 1* => 12*Antibody 1 + 1*Histamine A; half-life = 41 349 87 0 Emb B MutDupCut 128 0 Organ# = 18, 16*Antigen 2 + 1* => 12*Antibody 2 + 2*Coldness; half-life = 42 351 89 0 Emb B MutDupCut 128 0 Organ# = 18, 2*Antigen 4 + 1* => 3*Antibody 4 + 1*Hotness; half-life = 42 353 88 0 Emb B MutDupCut 128 0 Organ# = 18, 1*Antigen 3 + 1* => 1*Antibody 3 + 2*Coldness; half-life = 42 355 90 0 Emb B MutDupCut 128 0 Organ# = 18, 1*Antigen 5 + 1* => 3*Antibody 5 + 1*90; half-life = 48 357 91 0 Emb B MutDupCut 128 0 Organ# = 18, 1*Antigen 6 + 1* => 3*Antibody 6 + 1*Hotness; half-life = 48 359 92 0 Emb B MutDupCut 128 0 Organ# = 18, 1*Antigen 7 + 1* => 3*Antibody 7 + 1*Pain; half-life = 47 418 68 0 Emb B MutDupCut 128 0 Organ# = 19, 1*Amino Acid + 1*Fatty Acid => 2*Prostaglandin + 1*; half-life = 31 416 99 0 Emb B 128 0 Organ# = 19, 2*Prostaglandin + 1* => 1*Amino Acid + 1*Fatty Acid; half-life = 29 ***** HALF LIVES **** 26 1 0 Emb B MutDupCut 128 0 [] = 0 [Lactate] = 255 [Pyruvate] = 255 [Glucose] = 255 [Glycogen] = 255 [Starch] = 255 [Fatty Acid] = 255 [Cholesterol] = 255 [Triglyceride] = 255 [Adipose Tissue] = 88 [Fat] = 255 [Muscle Tissue] = 255 [Protein] = 255 [Amino Acid] = 255 [14] = 255 [15] = 0 [16] = 0 [Downatrophin] = 17 [Upatrophin] = 17 [19] = 0 [20] = 0 [21] = 0 [22] = 0 [23] = 0 [Dissolved carbon dioxide] = 255 [Urea] = 255 [Ammonia] = 255 [27] = 0 [28] = 0 [Air] = 59 [Oxygen] = 255 [31] = 0 [32] = 0 [Water] = 255 [Energy] = 255 [ATP] = 255 [ADP] = 255 [37] = 0 [38] = 0 [Arousal Potential] = 47 [Libido lowerer] = 18 [Opposite Sex Pheromone] = 20 [42] = 0 [43] = 0 [44] = 30 [45] = 0 [Oestrogen] = 65 [47] = 0 [Progesterone] = 50 [49] = 255 [50] = 255 [51] = 0 [52] = 0 [Testosterone] = 86 [Inhibin] = 255 [55] = 0 [56] = 0 [57] = 0 [58] = 0 [59] = 0 [60] = 0 [61] = 255 [62] = 255 [63] = 255 [64] = 0 [65] = 0 [Heavy Metals] = 255 [Cyanide] = 81 [Belladonna] = 81 [Geddonase] = 81 [Glycotoxin] = 83 [Sleep toxin] = 74 [Fever toxin] = 81 [Histamine A] = 72 [Histamine B] = 72 [Alcohol] = 68 [76] = 0 [77] = 0 [78] = 73 [Carbon Monoxide] = 73 [Fear toxin] = 72 [Muscle toxin] = 81 [Antigen 0] = 75 [Antigen 1] = 75 [Antigen 2] = 75 [Antigen 3] = 73 [Antigen 4] = 73 [Antigen 5] = 73 [Antigen 6] = 70 [Antigen 7] = 72 [90] = 62 [91] = 0 [Medicine one] = 65 [Anti-oxidant] = 73 [Prostaglandin] = 61 [EDTA] = 102 [Sodium thiosulphite] = 65 [Arnica] = 88 [Vitamin E] = 255 [Vitmain C] = 255 [Antihistamine] = 88 [101] = 0 [Antibody 0] = 79 [Antibody 1] = 79 [Antibody 2] = 79 [Antibody 3] = 79 [Antibody 4] = 79 [Antibody 5] = 79 [Antibody 6] = 79 [Antibody 7] = 79 [110] = 0 [111] = 0 [Anabolic steriod] = 96 [Pistle] = 26 [Insulin] = 255 [Glucolase] = 255 [Dehydrogenase] = 88 [Adrenalin] = 54 [Grendel nitrate] = 0 [Ettin nitrate] = 255 [120] = 0 [121] = 255 [122] = 0 [123] = 0 [Activase] = 255 [Life] = 99 [126] = 0 [Injury] = 54 [Stress] = 79 [Sleepase] = 14 [130] = 0 [Pain backup] = 255 [Hunger for protein backup] = 255 [Hunger for carb backup] = 255 [Hunger for fat backup] = 255 [Coldness backup] = 255 [Hotness backup] = 255 [Tiredness backup] = 255 [Sleepiness backup] = 255 [Loneliness backup] = 255 [Crowded backup] = 255 [Fear backup] = 255 [Boredom backup] = 255 [Anger backup] = 255 [Sex drive backup] = 54 [Comfort backup] = 255 [146] = 0 [147] = 0 [Pain] = 52 [Hunger for protein] = 255 [Hunger for carbohydrate] = 255 [Hunger for fat] = 255 [Coldness] = 65 [Hotness] = 64 [Tiredness] = 255 [Sleepiness] = 255 [Loneliness] = 64 [Crowded] = 64 [Fear] = 66 [Boredom] = 255 [Anger] = 65 [Sex drive] = 46 [Comfort] = 255 [163] = 0 [164] = 0 [CA smell 0 (sound)] = 72 [CA smell 1 (light)] = 72 [CA smell 2 (heat)] = 72 [CA smell 3 (water)] = 72 [CA smell 4 (nutrient)] = 72 [CA smell 5 (water)] = 72 [CA smell 6 (protein)] = 72 [CA smell 7 (carbohydrate)] = 72 [CA smell 8 (fat)] = 72 [CA smell 9 (flowers)] = 72 [CA smell 10 (machinery)] = 72 [CA smell 11 (?)] = 72 [CA smell 12 (Norn)] = 72 [CA smell 13 (Grendel)] = 72 [CA smell 14 (Ettin)] = 72 [CA smell 15 (Norn home)] = 72 [CA smell 16 (Grendel home)] = 72 [CA smell 17 (Ettin home)] = 72 [CA smell 18 (?)] = 72 [CA smell 19 (?)] = 72 [185] = 99 [186] = 99 [Stress (H4C)] = 65 [Stress (H4P)] = 58 [Stress (H4F)] = 58 [Stress (Anger)] = 58 [Stress (Fear)] = 58 [Stress (Pain)] = 58 [Stress (Sleep)] = 58 [Stress (Tired)] = 58 [Stress (Crowded)] = 58 [196] = 0 [197] = 0 [Brain chemical 1] = 0 [Up] = 38 [Down] = 38 [Exit] = 38 [Enter] = 38 [Wait] = 38 [Reward] = 4 [Punishment] = 4 [Brain chemical 9] = 255 [Brain chemical 10] = 255 [Brain chemical 11] = 255 [Brain chemical 12] = 255 [Brain chemical 13] = 255 [Brain chemical 14] = 255 [Pre-REM sleep] = 255 [REM sleep] = 255 [214] = 0 [215] = 0 [216] = 0 [217] = 0 [218] = 0 [219] = 0 [220] = 0 [221] = 0 [222] = 0 [223] = 0 [224] = 0 [225] = 0 [226] = 0 [227] = 0 [228] = 0 [229] = 0 [230] = 0 [231] = 0 [232] = 0 [233] = 0 [234] = 0 [235] = 0 [236] = 0 [237] = 0 [238] = 0 [239] = 0 [240] = 0 [241] = 0 [242] = 0 [243] = 0 [244] = 0 [245] = 0 [246] = 0 [247] = 0 [248] = 0 [249] = 0 [250] = 0 [251] = 0 [252] = 0 [253] = 0 [254] = 0 [255] = 0 ***** INITIAL CONCENTRATIONS **** 114 1 0 Emb B MutDupCut 128 0 Initial concentration of Muscle Tissue is 32. 115 2 0 Emb B MutDupCut 128 0 Initial concentration of Adipose Tissue is 70. 116 3 0 Emb B MutDupCut 128 0 Initial concentration of Glucose is 48. 117 5 0 Emb B MutDupCut 128 0 Initial concentration of ATP is 255. 118 6 0 Emb B MutDupCut 128 0 Initial concentration of Energy is 255. 119 10 0 Emb B MutDupCut 128 0 Initial concentration of Triglyceride is 16. 120 15 0 Emb B MutDupCut 128 0 Initial concentration of Hunger for fat is 33. 121 16 0 Emb B MutDupCut 128 0 Initial concentration of Hunger for protein is 33. 122 17 0 Emb B MutDupCut 128 0 Initial concentration of Antibody 1 is 52. 123 18 0 Emb B MutDupCut 128 0 Initial concentration of Antibody 2 is 46. 124 19 0 Emb B MutDupCut 128 0 Initial concentration of Antibody 3 is 50. 125 20 0 Emb B MutDupCut 128 0 Initial concentration of Antibody 4 is 48. 126 21 0 Emb B MutDupCut 128 0 Initial concentration of Antibody 5 is 56. 127 22 0 Emb B MutDupCut 128 0 Initial concentration of Antibody 6 is 23. 129 11 0 Emb B MutDupCut 128 0 Initial concentration of Fatty Acid is 16. 128 23 0 Emb B MutDupCut 128 0 Initial concentration of Antibody 7 is 46. 130 9 0 Emb B MutDupCut 128 0 Initial concentration of Pyruvate is 64. 131 7 0 Emb B MutDupCut 128 0 Initial concentration of Oxygen is 191. 133 8 0 Emb B MutDupCut 128 0 Initial concentration of Glycogen is 34. 134 4 0 Emb B MutDupCut 128 0 Initial concentration of Water is 255. 132 24 0 Emb B MutDupCut 128 0 Initial concentration of Air is 64. 136 14 0 Emb B MutDupCut 128 0 Initial concentration of Hunger for carbohydrate is 13. 135 25 0 Emb B MutDupCut 128 0 Initial concentration of Antibody 0 is 96. 137 13 0 Emb B MutDupCut 128 0 Initial concentration of Boredom is 90. 195 12 0 Emb B MutDupCut 128 0 Initial concentration of Life is 255. ***** STIMULI **** 388 1 0 Emb B MutDupCut 128 0 Disappointment (0) causes sig=0 GS neu=0 int=0, ,,,112 => 1*Boredom + 25*Punishment + 62*Brain chemical 1 + 0* 389 2 0 Emb B MutDupCut 128 0 Creature slaps me (4) causes sig=116 GS neu=0 int=0, ,,,240 => 2*Anger + 6*Fear + 3*Pain + 4*90 390 3 0 Emb B MutDupCut 128 0 Hand slaps me (3) causes sig=0 GS neu=0 int=0, ,,,240 => 5*90 + 4*Fear + 3*Pain + 87*Punishment 391 5 0 Emb B MutDupCut 128 0 I have hit (44) causes sig=64 GS neu=13 int=0, ,,,0 => -10*Anger + -2*Crowded + 2*Tiredness + -5*Boredom 392 4 0 Emb B MutDupCut 128 0 Hand pats me (1) causes sig=0 GS neu=4 int=0, ,,,240 => -7*Anger + -6*Fear + -4*Loneliness + 87*Reward 393 6 0 Emb B MutDupCut 128 0 Creature pats me (2) causes sig=20 GS neu=14 int=0, ,,,240 => -6*Anger + 4*Crowded + -7*Loneliness + -6*Fear 394 7 0 Emb B MutDupCut 128 0 I have stopped (15) causes sig=15 GS neu=0 int=0, ,,,224 => -5*Boredom + 2*Tiredness + 1*Hunger for fat + 1*Hunger for protein 395 8 0 Emb B MutDupCut 128 0 I am Quiescent (Periodic) (12) causes sig=42 GS neu=14 int=0, ,,,80 => 3*Boredom + 2*Coldness + 1*Hunger for carbohydrate + -6*Pain 396 10 0 Emb B MutDupCut 128 0 I have rested (21) causes sig=116 GS neu=9 int=78, ,,,112 => 1*Boredom + 1*Hunger for carbohydrate + 3*Sleepiness + -6*Tiredness 397 9 0 Emb B MutDupCut 128 0 I am sleeping (periodic) (22) causes sig=75 GS neu=0 int=0, ,Sensed even when asleep,,224 => -5*Sleepiness + -2*Crowded + -5*Tiredness + 2*Boredom 398 11 0 Emb B MutDupCut 128 0 I have gotten (18) causes sig=20 GS neu=1 int=0, ,,,64 => -10*Boredom + 3*Tiredness + 1*Hotness + 2*Hunger for protein 399 12 0 Emb B MutDupCut 128 0 I have pushed (13) causes sig=55 GS neu=14 int=0, ,,,192 => -4*Boredom + -2*Coldness + 4*Tiredness + 2*Hunger for protein 400 14 0 Emb B MutDupCut 128 0 Object is approaching (deprecated) (5) causes sig=5 GS neu=4 int=0, ,,,112 => -7*Boredom + -7*Loneliness + 2*Crowded + 0* 401 15 0 Emb B MutDupCut 128 0 I am travelling (periodic) (23) causes sig=26 GS neu=0 int=0, ,,,160 => -2*Boredom + 2*Tiredness + -1*Coldness + 1*Hunger for carbohydrate 402 16 0 Emb B MutDupCut 128 0 I have eaten (26) causes sig=61 GS neu=12 int=0, ,,,0 => -7*Boredom + -2*Coldness + 0* + 3*Tiredness 403 17 0 Emb B MutDupCut 128 0 I have approached (periodic) (16) causes sig=29 GS neu=14 int=0, ,,,0 => -8*Boredom + 1*Crowded + -6*Loneliness + 1*Hunger for carbohydrate 404 18 0 Emb B MutDupCut 128 0 Heard creature speak (11) causes sig=0 GS neu=4 int=0, ,,,240 => 1*Crowded + -10*Loneliness + -11*Fear + -5*Anger 405 19 0 Emb B MutDupCut 128 0 I have retreated (17) causes sig=13 GS neu=14 int=0, ,,,32 => -11*Crowded + 2*Loneliness + -7*Fear + 0* 406 20 0 Emb B MutDupCut 128 0 Object is retreating (deprecated) (6) causes sig=3 GS neu=14 int=0, ,,,112 => -8*Crowded + 2*Loneliness + -9*Fear + 0* 407 21 0 Emb B MutDupCut 128 0 I've hit a wall (7) causes sig=6 GS neu=5 int=255, ,,,0 => 12*Pain + 9*Fear + 2*90 + 0* 408 22 0 Emb B MutDupCut 128 0 I have dropped (19) causes sig=6 GS neu=6 int=0, ,,,80 => 3*Boredom + -3*Tiredness + 1*Hunger for protein + 0* 409 23 0 You F MutDupCut 128 0 Involuntary 1 (29) causes sig=0 GS neu=9 int=34, ,,,240 => 9*Pain + 23*Sleepiness + -13*Progesterone + -124*Comfort 410 25 0 Emb B MutDupCut 128 0 Involuntary 2 (30) causes sig=0 GS neu=0 int=0, ,Sensed even when asleep,,112 => 2*Pain + 2*Tiredness + 2*Hotness + 0* 411 26 0 Emb B MutDupCut 128 0 Involuntary 3 (31) causes sig=0 GS neu=0 int=0, ,,,48 => 2*Pain + 1*Tiredness + 0* + 0* 412 24 0 You B MutDupCut 128 0 I have mated (45) causes sig=0 GS neu=9 int=30, ,,,192 => -50*Sex drive + 62*Libido lowerer + -7*Loneliness + 7*Tiredness 413 27 0 Emb B MutDupCut 128 0 Involuntary 4 (32) causes sig=0 GS neu=0 int=0, ,,,112 => 7*Hotness + 1*Tiredness + -12*Coldness + 0* 414 29 0 Emb B MutDupCut 128 0 Hitting the ground post fall (deprecated) (39) causes sig=0 GS neu=0 int=0, ,,,112 => 17*Pain + 10*Fear + 6*90 + 0* 465 28 0 You B MutDupCut 128 0 opposite sex tickle (46) causes sig=0 GS neu=0 int=0, ,,,208 => 37*Arousal Potential + 1* + -5*Loneliness + -10*Crowded 481 13 0 Emb B MutDupCut 128 0 Involuntary 5 (33) causes sig=37 GS neu=0 int=0, ,Sensed even when asleep,,240 => -4*Tiredness + -4*Sleepiness + 1*Boredom + 50*Sleepase 482 30 0 Chi B MutDupCut 128 0 Go up (51) causes sig=0 GS neu=0 int=0, ,,,16 => 124*Up + 0* + 0* + 0* 483 31 0 Chi B MutDupCut 128 0 Go down (52) causes sig=0 GS neu=0 int=0, ,,,16 => 124*Down + 0* + 0* + 0* 484 32 0 Chi B MutDupCut 128 0 Go out (50) causes sig=0 GS neu=0 int=0, ,,,16 => 124*Exit + 0* + 0* + 0* 485 33 0 Chi B MutDupCut 128 0 Go in (49) causes sig=0 GS neu=0 int=0, ,,,16 => 124*Enter + 0* + 0* + 0* 486 34 0 Chi B MutDupCut 128 0 Wait (75) causes sig=0 GS neu=0 int=0, ,,,16 => 124*Wait + 0* + 0* + 0* 501 36 0 Emb B MutDupCut 128 0 Eaten plant (77) causes sig=0 GS neu=0 int=0, ,,,192 => -31*Hunger for carbohydrate + -19*Hunger for fat + 13*Starch + 7*Fat 500 47 0 Emb B MutDupCut 128 0 Activate button (89) causes sig=0 GS neu=0 int=109, ,,,16 => -4*Boredom + 0* + 0* + 0* 502 37 0 Emb B MutDupCut 128 0 Eaten fruit (78) causes sig=0 GS neu=0 int=0, ,,,0 => -25*Hunger for protein + -25*Hunger for carbohydrate + 13*Protein + 12*Starch 503 35 0 Emb B MutDupCut 128 0 Eaten food (79) causes sig=0 GS neu=0 int=0, ,,,0 => -37*Hunger for fat + -21*Hunger for protein + 12*Fat + 12*Protein 504 38 0 Emb B MutDupCut 128 0 Eaten animal (80) causes sig=0 GS neu=0 int=0, ,,,0 => -13*Hunger for protein + -7*Hunger for fat + 12*Protein + 7*Fat 505 39 0 Emb B MutDupCut 128 0 Eaten detritus (81) causes sig=0 GS neu=0 int=0, ,,,32 => 13*Pain + 25*Glycotoxin + 0* + 0* 506 40 0 Emb B MutDupCut 128 0 Consume alcohol (82) causes sig=0 GS neu=0 int=0, ,,,64 => -13*Pain + -13*Boredom + 13*Alcohol + 0* 507 41 0 Emb B MutDupCut 128 0 Danger plant (83) causes sig=0 GS neu=0 int=0, ,,,32 => 38*Pain + 7*Injury + 0* + 0* 508 42 0 Emb B MutDupCut 128 0 Friendly plant (84) causes sig=0 GS neu=0 int=0, ,,,0 => -13*Loneliness + 0* + 0* + 0* 509 43 0 Emb B MutDupCut 128 0 Play bug (85) causes sig=0 GS neu=0 int=0, ,,,0 => -25*Boredom + -13*Loneliness + 0* + 0* 510 44 0 Emb B MutDupCut 128 0 Play critter (86) causes sig=0 GS neu=0 int=0, ,,,0 => -25*Anger + -25*Loneliness + 0* + 0* 511 46 0 Emb B MutDupCut 128 0 Play danger animal (88) causes sig=0 GS neu=0 int=0, ,,,0 => 25*Pain + 12*Fear + 0* + 0* 512 48 0 Emb B MutDupCut 128 0 Activate machine (90) causes sig=0 GS neu=0 int=0, ,,,0 => -12*Boredom + 2*Hunger for fat + 0* + 0* 513 49 0 Chi B MutDupCut 128 0 Got machine (91) causes sig=0 GS neu=0 int=0, ,,,0 => -12*Boredom + 2*Hunger for fat + 0* + 0* 514 50 0 Chi B MutDupCut 128 0 Got creature egg (93) causes sig=0 GS neu=0 int=0, ,,,0 => -12*Boredom + 0* + 0* + 0* 515 45 0 Emb B MutDupCut 128 0 I've been hit (25) causes sig=0 GS neu=0 int=0, ,,,112 => 3*Pain + 2*Fear + 6*90 + 0* 516 51 0 Chi B MutDupCut 128 0 Travelled in lift (94) causes sig=0 GS neu=0 int=0, ,,,112 => -124*Up + -124*Down + -124*Wait + 0* 517 54 0 Emb B MutDupCut 128 0 Reached peak of smell 15 (70) causes sig=0 GS neu=0 int=0, ,,,48 => -124*Comfort + 5*Boredom + 0* + 0* 518 52 0 Chi B MutDupCut 128 0 Travelled through meta door (95) causes sig=0 GS neu=0 int=0, ,,,48 => -124*Exit + -124*Wait + 0* + 0* 519 53 0 Chi B MutDupCut 128 0 Travelled through internal door (96) causes sig=0 GS neu=0 int=0, ,,,16 => -124*Enter + 0* + 0* + 0* 520 55 0 Emb B MutDupCut 128 0 Reached peak of smell 12 (67) causes sig=0 GS neu=0 int=0, ,,,0 => -25*Loneliness + -6*Boredom + 0* + 0* 521 56 0 Emb B MutDupCut 128 0 I have said need (20) causes sig=0 GS neu=0 int=0, ,,,0 => -6*Anger + -2*Crowded + 0* + 0* 522 57 0 Emb B MutDupCut 128 0 Played with toy (97) causes sig=0 GS neu=0 int=0, ,,,0 => -25*Boredom + 0* + 0* + 0* ***** GENUS RECORDS **** 0 1 0 Emb B 128 0 It is genus Norn. Genus Data = Next GENNext GENNext GENNext GENNext GENNext GENNext GENNext GEN. ***** APPEARANCES **** 25 1 0 Emb B MutDupCut 128 0 Head is of type C, species Norn. 74 2 0 Emb B MutDupCut 128 0 Body is of type C, species Norn. 113 4 0 Emb B MutDupCut 128 0 Arm is of type C, species Norn. 365 3 0 Emb B MutDupCut 128 0 Leg is of type C, species Norn. 441 5 0 Emb B MutDupCut 128 0 Tail is of type C, species Norn. ***** POSES **** 524 1 0 Emb B MutDupCut 128 0 Pose 0 (Reach low near) = ? ? 1 3 1 2 3 1 2 0 1 0 1 0 0 X 525 2 0 Emb B MutDupCut 128 0 Pose 1 (Reach lowish near) = ? ? 2 2 1 2 2 1 2 0 1 0 2 1 0 X 526 3 0 Emb B MutDupCut 128 0 Pose 2 (Reach highish near) = ? ? 2 2 1 2 2 1 2 1 2 3 3 X X X 527 4 0 Emb B MutDupCut 128 0 Pose 3 (Reach high near) = ? ? 3 2 1 0 2 1 0 1 2 3 3 X X X 528 5 0 Emb B MutDupCut 128 0 Pose 4 (Reach low medium) = ? 0 1 1 1 2 1 1 2 0 1 1 1 X X X 529 6 0 Emb B MutDupCut 128 0 Pose 5 (Reach lowish medium) = ? 0 1 1 1 2 1 1 2 0 1 1 2 X X X 530 7 0 Emb B MutDupCut 128 0 Pose 6 (Reach highish medium) = ? 1 2 1 1 2 1 1 0 1 2 2 3 X X X 531 8 0 Emb B MutDupCut 128 0 Pose 7 (Reach high medium) = ? 2 2 1 1 0 1 1 0 0 1 3 3 X X X 532 9 0 Emb B MutDupCut 128 0 Pose 8 (Reach low far) = ? 0 0 1 1 2 1 1 2 0 2 2 2 X X X 533 10 0 Emb B MutDupCut 128 0 Pose 9 (Reach lowish far) = ? 0 2 1 1 2 1 1 2 0 2 2 2 X X X 534 11 0 Emb B MutDupCut 128 0 Pose 10 (Reach highish far) = ? 2 2 1 1 2 1 1 2 1 2 2 3 X X X 535 13 0 Chi B MutDupCut 128 0 Pose 13 (Approach 1) = ? ? 2 2 0 1 1 2 2 0 1 1 1 0 0 X 536 12 0 Emb B MutDupCut 128 0 Pose 11 (Reach high far) = ? 3 2 1 1 0 1 1 0 1 2 3 3 X X X 537 15 0 Chi B MutDupCut 128 0 Pose 15 (Approach 3) = ? ? 2 1 2 2 2 0 1 0 0 1 0 0 2 X 538 14 0 Chi B MutDupCut 128 0 Pose 14 (Approach 2) = ? ? 2 3 2 1 0 0 0 0 0 1 0 0 1 X 539 16 0 Chi B MutDupCut 128 0 Pose 16 (Approach 4) = ? ? 2 0 0 0 3 2 1 1 0 0 0 0 0 X 540 17 0 Chi B MutDupCut 128 0 Pose 12 (Stand) = ? ? 2 2 1 2 1 2 2 0 1 1 2 1 0 X 541 18 0 Emb B MutDupCut 128 0 Pose 59 (East) = ? ? 2 2 1 2 2 1 2 0 1 1 2 X X X 542 19 0 Emb B MutDupCut 128 0 Pose 60 (West) = ? ? 2 2 1 2 2 1 2 0 1 1 2 X X X 543 20 0 Chi B MutDupCut 128 0 Pose 61 (Wander 1) = ? 2 2 2 0 1 1 2 2 0 1 1 1 1 0 X 544 21 0 Chi B MutDupCut 128 0 Pose 62 (Wander 2) = ? 2 2 3 2 1 0 0 0 0 0 1 0 1 1 X 545 22 0 Chi B MutDupCut 128 0 Pose 63 (Wander 3) = ? 2 2 1 2 2 2 0 1 0 0 1 0 0 1 X 546 23 0 Chi B MutDupCut 128 0 Pose 64 (Wander 4) = ? 2 2 0 0 0 3 2 1 1 0 0 0 0 0 X 547 24 0 Emb B MutDupCut 128 0 Pose 57 (Rest) = ? ? 0 3 0 1 3 0 1 0 2 0 2 0 0 X 548 25 0 Emb B MutDupCut 128 0 Pose 58 (Sleep) = X 0 0 3 0 2 3 0 2 0 2 0 2 X X X 549 26 0 Emb B MutDupCut 128 0 Pose 53 (Flee 1) = ! 4 2 1 0 1 1 2 2 2 2 2 2 X X X 550 27 0 Emb B MutDupCut 128 0 Pose 54 (Flee 2) = ! 4 2 2 2 1 0 0 0 2 2 2 2 X X X 551 28 0 Emb B MutDupCut 128 0 Pose 55 (Flee 3) = ! 4 2 1 2 2 1 0 1 2 2 2 2 X X X 552 29 0 Emb B MutDupCut 128 0 Pose 56 (Flee 4) = ! 1 2 0 0 0 2 2 1 2 2 2 2 X X X 553 31 0 Emb B MutDupCut 128 0 Pose 73 (Eat 1) = ? 1 2 2 1 2 2 1 2 2 2 2 2 X X X 554 30 0 Emb B MutDupCut 128 0 Pose 66 (Throw 2) = ? ? 3 1 1 0 1 1 0 3 3 3 3 X X X 555 32 0 Emb B MutDupCut 128 0 Pose 74 (Eat 2) = ? 2 2 2 1 2 2 1 2 1 2 1 2 X X X 556 33 0 Emb B MutDupCut 128 0 Pose 69 (Drum 1) = ? 1 2 2 2 1 2 2 1 0 1 3 3 X X X 557 34 0 Emb B MutDupCut 128 0 Pose 70 (Drum 2) = ? 1 3 2 2 2 2 2 2 0 2 2 2 X X X 558 35 0 Emb B MutDupCut 128 0 Pose 75 (Startled) = ? 1 3 0 0 1 3 2 1 0 1 1 3 3 0 X 559 36 0 Emb B MutDupCut 128 0 Pose 34 (Express general need) = 1 1 2 1 2 2 3 0 1 1 1 0 0 X X X 560 38 0 You B MutDupCut 128 0 Pose 20 (Pain Approach 4) = ! 0 1 1 0 2 1 2 2 2 3 2 3 0 0 X 561 37 0 Emb B MutDupCut 128 0 Pose 76 (Kiss) = ? 2 2 1 1 0 1 1 0 2 2 2 2 X X X 562 39 0 Emb B MutDupCut 128 0 Pose 77 (Dead) = ? ! 0 3 0 0 3 0 0 0 2 0 2 0 0 X 563 41 0 Chi B MutDupCut 128 0 Pose 17 (Pain Approach 1) = ! 0 1 3 0 1 1 2 2 2 3 2 3 3 1 X 564 40 0 Emb B MutDupCut 128 0 Pose 65 (Throw 1) = ? 0 1 3 1 2 3 1 2 1 2 1 2 X X X 565 42 0 Chi B MutDupCut 128 0 Pose 18 (Pain Approach 2) = ! 0 1 3 2 1 0 0 0 2 3 2 3 1 X X 566 43 0 Chi B MutDupCut 128 0 Pose 19 (Pain Approach 3) = ! 0 1 1 2 2 3 0 1 2 3 2 3 3 1 X 567 45 0 Emb B MutDupCut 128 0 Pose 21 (Tired Approach 1) = ? 0 0 2 0 1 1 2 2 0 0 0 0 3 0 X 568 44 0 Chi B MutDupCut 128 0 Pose 20 (Pain Approach 4) = ! 0 1 0 0 0 3 2 1 2 3 2 3 1 0 X 569 46 0 Emb B MutDupCut 128 0 Pose 22 (Tired Approach 2) = ? 0 0 3 2 2 0 0 0 0 1 0 1 0 1 X 570 48 0 Emb B MutDupCut 128 0 Pose 24 (Tired Approach 4) = ? 0 0 0 0 1 3 2 2 0 1 0 1 3 0 X 571 47 0 Emb B MutDupCut 128 0 Pose 23 (Tired Approach 3) = ? 0 0 1 2 2 1 0 1 0 0 0 0 3 1 X 572 49 0 Chi B MutDupCut 128 0 Pose 25 (Fear Approach 1) = ! 0 0 1 0 2 1 2 2 3 3 3 3 3 1 X 573 50 0 Chi B MutDupCut 128 0 Pose 26 (Fear Approach 2) = ! 0 0 2 2 2 0 0 1 3 3 3 3 3 X X 574 51 0 Chi B MutDupCut 128 0 Pose 27 (Fear Approach 3) = ! 0 0 1 2 2 1 0 2 3 3 3 3 3 1 X 575 52 0 Chi B MutDupCut 128 0 Pose 28 (Fear Approach 4) = ! 0 0 0 0 1 2 2 2 3 3 3 3 3 0 X 576 53 0 Chi B MutDupCut 128 0 Pose 29 (Anger Approach 1) = ? 1 2 3 0 1 1 2 2 0 0 1 1 3 0 X 577 54 0 Chi B MutDupCut 128 0 Pose 30 (Anger Approach 2) = ? 0 2 3 2 2 0 0 0 0 0 1 2 0 3 X 578 55 0 Chi B MutDupCut 128 0 Pose 31 (Anger Approach 3) = ? 1 2 1 2 2 3 0 1 1 1 0 0 3 1 X 579 56 0 Chi B MutDupCut 128 0 Pose 32 (Anger Approach 4) = ? 1 2 0 0 0 3 2 2 1 2 0 0 0 3 X 580 57 0 Emb B MutDupCut 128 0 Pose 33 (To camera) = 1 4 2 1 2 2 1 2 2 1 1 1 1 X X X 581 58 0 Emb B MutDupCut 128 0 Pose 35 (Express pain) = 1 0 2 2 1 2 2 1 2 2 3 2 3 X X X 582 59 0 Emb B MutDupCut 128 0 Pose 36 (Express hunger) = 1 4 0 2 1 2 2 1 2 0 2 0 2 X X X 583 60 0 Emb B MutDupCut 128 0 Pose 37 (Express tired) = 1 4 1 2 1 2 2 1 2 1 1 1 1 X X X 584 61 0 Emb B MutDupCut 128 0 Pose 38 (Express lonely) = 2 4 2 2 2 2 1 1 1 2 2 2 3 0 0 X 585 63 0 Emb B MutDupCut 128 0 Pose 40 (Toe tap 1) = 2 4 2 2 2 2 1 2 2 1 2 1 1 1 1 X 586 62 0 Emb B MutDupCut 128 0 Pose 39 (Express fear) = 1 4 2 2 1 2 2 1 2 2 3 2 3 X X X 587 65 0 Emb B MutDupCut 128 0 Pose 42 (Angry 1) = 2 4 3 1 2 2 1 2 2 0 2 1 2 0 1 X 588 64 0 Emb B MutDupCut 128 0 Pose 41 (Toe tap 2) = 2 4 2 2 2 3 1 2 2 1 2 1 1 3 1 X 589 67 0 Emb B MutDupCut 128 0 Pose 44 (Swing Arms 1) = X 1 2 2 1 2 2 1 2 1 2 1 2 X X X 590 66 0 Emb B MutDupCut 128 0 Pose 43 (Angry 2) = X 4 3 1 2 2 3 1 2 0 2 2 2 X X X 591 68 0 Emb B MutDupCut 128 0 Pose 45 (Swing Arms 2) = X 2 2 2 1 2 2 1 2 0 1 0 0 X X X 592 70 0 Emb B MutDupCut 128 0 Pose 47 (Shiver 2) = X 1 0 2 0 2 2 0 2 2 2 2 2 3 1 X 593 69 0 Emb B MutDupCut 128 0 Pose 46 (Shiver 1) = X 0 0 2 0 2 2 0 2 2 2 1 2 2 1 X 594 71 0 You B MutDupCut 128 0 Pose 19 (Pain Approach 3) = ! 0 1 0 0 1 2 2 2 2 3 2 3 1 0 X 595 73 0 Chi B MutDupCut 128 0 Pose 50 (Walk away 2) = ? 1 3 3 1 2 1 2 2 1 3 3 3 1 0 X 596 74 0 Chi B MutDupCut 128 0 Pose 51 (Walk away 3) = ? 1 3 0 0 0 3 3 2 2 3 3 3 0 1 X 597 75 0 Chi B MutDupCut 128 0 Pose 52 (Walk away 4) = ? 1 3 1 2 2 3 1 2 3 3 3 3 1 0 X 598 76 0 Emb B MutDupCut 128 0 Pose 67 (Kick 1) = ? 0 1 1 2 2 1 0 0 0 0 2 2 X X X 599 72 0 Chi B MutDupCut 128 0 Pose 49 (Walk away 1) = ? 1 3 3 3 2 0 0 0 2 3 3 3 3 0 X 600 77 0 Emb B MutDupCut 128 0 Pose 68 (Kick 2) = ? 2 3 1 1 1 3 3 3 2 3 0 0 X X X 601 78 0 Emb B MutDupCut 128 0 Pose 71 (Sneeze 1) = 2 3 3 2 2 2 2 2 2 1 1 0 0 1 0 X 602 79 0 Emb B MutDupCut 128 0 Pose 72 (Sneeze 2) = 2 1 2 2 2 2 2 1 2 1 1 1 2 0 1 X 603 80 0 Chi B MutDupCut 128 0 Pose 78 (Limp 1) = ? 0 1 1 0 1 1 2 0 0 1 0 0 0 0 X 604 81 0 Chi B MutDupCut 128 0 Pose 79 (Limp 2) = ? 0 1 3 2 2 1 0 1 0 1 0 0 0 0 X 605 82 0 Chi B MutDupCut 128 0 Pose 80 (Limp 3) = ? 0 2 2 1 0 3 2 0 0 2 0 1 0 1 X 606 83 0 Chi B MutDupCut 128 0 Pose 81 (Limp 4) = ? 0 1 0 0 0 1 2 0 0 0 0 1 0 0 X 607 84 0 Emb B MutDupCut 128 0 Pose 13 (Approach 1) = ? ? 0 1 2 2 1 0 1 0 0 1 2 0 0 X 608 85 0 Emb B MutDupCut 128 0 Pose 14 (Approach 2) = ? 2 0 1 0 1 3 2 2 1 1 0 1 3 1 X 609 87 0 Emb B MutDupCut 128 0 Pose 16 (Approach 4) = ? ? 0 3 2 2 1 0 1 0 1 1 1 0 1 X 610 86 0 Emb B MutDupCut 128 0 Pose 15 (Approach 3) = ? ? 0 1 0 1 1 2 2 1 2 0 0 0 1 X 611 88 0 Emb B MutDupCut 128 0 Pose 12 (Stand) = ? ? 2 0 2 2 0 2 1 1 2 0 1 0 0 X 612 89 0 Emb B MutDupCut 128 0 Pose 61 (Wander 1) = ? 2 0 1 2 2 1 0 1 0 0 1 2 1 0 X 613 90 0 Emb B MutDupCut 128 0 Pose 62 (Wander 2) = ? 2 0 1 0 1 3 2 2 1 1 0 1 0 1 X 614 91 0 Emb B MutDupCut 128 0 Pose 63 (Wander 3) = ? 2 0 1 0 1 1 2 2 1 2 0 0 3 0 X 615 92 0 Emb B MutDupCut 128 0 Pose 64 (Wander 4) = ? 2 0 3 2 2 1 0 1 0 1 1 1 0 1 X 616 93 0 Old B MutDupCut 128 0 Pose 13 (Approach 1) = ? ? 1 1 2 1 2 2 2 0 0 0 1 0 0 X 617 95 0 Old B MutDupCut 128 0 Pose 15 (Approach 3) = ? ? 1 1 0 1 0 2 1 0 1 0 0 3 1 X 618 96 0 Old B MutDupCut 128 0 Pose 16 (Approach 4) = ? ? 1 2 2 2 1 0 1 0 1 0 0 2 0 X 619 94 0 Old B MutDupCut 128 0 Pose 14 (Approach 2) = ? ? 1 0 0 0 2 2 2 0 0 0 1 1 0 X 620 97 0 Old B MutDupCut 128 0 Pose 61 (Wander 1) = ? 0 2 1 2 2 2 2 2 0 0 0 1 X X X 621 98 0 Old B MutDupCut 128 0 Pose 62 (Wander 2) = ? 0 2 1 0 0 2 2 2 0 1 0 0 X X X 622 99 0 Old B MutDupCut 128 0 Pose 63 (Wander 3) = ? 0 2 2 2 3 1 2 2 0 1 0 0 X X X 623 100 0 Old B MutDupCut 128 0 Pose 64 (Wander 4) = ? 0 2 2 2 2 1 0 0 0 0 0 1 X X X 624 101 0 Ado B MutDupCut 128 0 Pose 82 (Drunken Stagger 1) = ? 0 2 1 2 2 2 0 1 2 3 2 2 1 3 X 625 102 0 Ado B MutDupCut 128 0 Pose 83 (Drunken Stagger 2) = ? 1 1 3 0 1 1 2 2 2 3 2 2 1 2 X 626 103 0 Ado B MutDupCut 128 0 Pose 84 (Drunken Stagger 3) = ? 0 3 3 2 1 0 0 0 2 3 1 1 1 0 X 627 104 0 Ado B MutDupCut 128 0 Pose 85 (Drunken Stagger 4) = ? 0 1 0 0 0 3 2 1 2 3 2 2 1 3 X 628 105 0 Emb B MutDupCut 128 0 Pose 86 (Downhill 1) = ? ? 0 2 0 1 2 2 2 0 1 1 1 1 0 X 629 106 0 Emb B MutDupCut 128 0 Pose 89 (Downhill 4) = ? ? 0 2 0 0 3 2 1 1 0 0 0 0 1 X 630 107 0 Emb B MutDupCut 128 0 Pose 88 (Downhill 3) = ? ? 0 2 2 2 2 0 1 0 0 0 0 2 0 X 631 108 0 Emb B MutDupCut 128 0 Pose 87 (Downhill 2) = ? ? 0 3 2 1 2 0 0 0 0 1 1 0 1 X 632 109 0 Ado B MutDupCut 128 0 Pose 90 (Uphill 1) = ? ? 2 0 0 0 1 2 1 1 0 0 0 0 0 X 633 110 0 Ado B MutDupCut 128 0 Pose 91 (Uphill 2) = ? ? 2 3 0 1 1 2 0 0 0 2 2 1 0 X 634 111 0 Ado B MutDupCut 128 0 Pose 92 (Uphill 3) = ? ? 2 1 2 1 0 0 0 2 2 0 0 2 0 X 635 113 0 Emb B MutDupCut 128 0 Pose 94 (Run 1) = ? 2 2 2 3 2 0 0 0 0 0 1 2 1 1 X 636 114 0 Emb B MutDupCut 128 0 Pose 95 (Run 2) = ? 2 2 1 0 0 2 3 2 1 2 0 0 3 1 X 637 115 0 Emb B MutDupCut 128 0 Pose 96 (Run 1b) = ? 2 2 1 2 2 3 0 1 1 1 0 1 3 1 X 638 112 0 Ado B MutDupCut 128 0 Pose 93 (Uphill 4) = ? ? 2 1 2 0 3 0 1 0 0 0 0 0 0 X 639 116 0 Emb B MutDupCut 128 0 Pose 97 (Run 2b) = ? 2 2 3 0 2 1 2 2 0 1 0 0 3 0 X 640 117 0 Emb B MutDupCut 128 0 Pose 98 (Cough 1) = ? 2 3 1 2 2 1 2 2 0 0 0 0 0 0 X 641 118 0 Emb B MutDupCut 128 0 Pose 99 (Cough 2) = ? 3 3 1 2 2 1 2 2 0 1 1 2 0 0 X 642 120 0 Emb B MutDupCut 128 0 Pose 101 (Cough 4) = ? 2 3 1 2 2 1 2 2 0 2 2 3 0 0 X 643 121 0 Emb B MutDupCut 128 0 Pose 102 (Pushed 1) = ? 1 3 2 2 2 2 2 2 0 0 0 0 1 1 X 644 122 0 Emb B MutDupCut 128 0 Pose 103 (Pushed 2) = ? 3 3 2 3 3 2 3 3 0 2 0 2 2 0 X 645 119 0 Emb B MutDupCut 128 0 Pose 100 (Cough 3) = ? 1 3 1 2 2 1 2 2 0 2 2 3 0 0 X 646 123 0 Emb B MutDupCut 128 0 Pose 104 (Pushed 3) = ? 1 2 2 3 2 2 2 2 0 2 0 2 3 2 X 647 124 0 Emb B MutDupCut 128 0 Pose 105 (Pushed 4) = ? 1 3 1 2 2 1 2 2 1 1 1 1 1 1 X 648 126 0 Old B MutDupCut 128 0 Pose 91 (Uphill 2) = ? ? 0 3 0 1 1 2 0 0 0 2 2 3 1 X 649 127 0 Old B MutDupCut 128 0 Pose 92 (Uphill 3) = ? ? 0 1 2 1 0 0 0 0 0 1 1 3 0 X 650 125 0 Old B MutDupCut 128 0 Pose 90 (Uphill 1) = ? ? 0 0 0 0 1 2 1 1 0 0 0 3 0 X 651 128 0 Old B MutDupCut 128 0 Pose 93 (Uphill 4) = ? ? 0 1 2 0 3 0 1 0 0 0 0 0 0 X 652 129 0 Old B MutDupCut 128 0 Pose 86 (Downhill 1) = ? ? 0 2 0 1 2 2 2 0 1 1 1 0 0 X 653 131 0 Old B MutDupCut 128 0 Pose 88 (Downhill 3) = ? ? 0 2 2 2 2 0 1 0 0 0 0 3 0 X 654 130 0 Old B MutDupCut 128 0 Pose 87 (Downhill 2) = ? ? 0 3 2 1 2 0 0 0 0 1 1 1 0 X 655 132 0 Old B MutDupCut 128 0 Pose 89 (Downhill 4) = ? ? 0 2 0 0 3 2 1 1 0 0 0 3 1 X 656 133 0 You B MutDupCut 128 0 Pose 29 (Anger Approach 1) = ? 1 3 3 0 1 1 2 2 0 0 0 1 3 0 X 657 134 0 You B MutDupCut 128 0 Pose 30 (Anger Approach 2) = ? 1 3 3 2 2 0 0 0 0 0 0 2 0 3 X 658 135 0 You B MutDupCut 128 0 Pose 31 (Anger Approach 3) = ? 1 2 1 2 2 3 0 1 1 1 0 0 3 1 X 659 136 0 You B MutDupCut 128 0 Pose 32 (Anger Approach 4) = ? 1 3 0 0 0 3 2 2 1 2 0 0 0 3 X 660 137 0 Emb B MutDupCut 128 0 Pose 106 (Sneeze 3) = ? 0 0 2 3 2 2 3 2 2 3 2 2 3 0 X 661 138 0 Emb F MutDupCut 128 0 Pose 107 (Lay egg 1) = X 1 2 3 0 2 3 0 2 1 2 1 2 3 1 X 662 139 0 Emb F MutDupCut 128 0 Pose 108 (Lay egg 2) = X 3 1 3 0 2 3 0 2 2 3 2 3 2 X X 663 140 0 Emb F MutDupCut 128 0 Pose 109 (Lay egg 3) = X 4 0 3 0 2 3 0 2 0 2 0 2 X X X 664 143 0 Emb B MutDupCut 128 0 Pose 111 (Slap norn 1) = ? 1 2 1 2 2 1 2 2 0 0 0 1 2 1 X 665 141 0 Emb F MutDupCut 128 0 Pose 110 (Lay egg 4) = X 4 2 3 0 2 3 0 2 0 2 0 2 1 0 X 666 144 0 Emb B MutDupCut 128 0 Pose 112 (Slap norn 2) = ? 1 1 2 1 2 2 1 2 0 0 0 2 3 1 X 667 146 0 Emb B MutDupCut 128 0 Pose 114 (Slap norn 4) = ? 1 3 2 2 2 2 2 2 0 0 3 3 2 1 X 668 145 0 Emb B MutDupCut 128 0 Pose 113 (Slap norn 3) = ? 1 2 2 2 2 2 2 2 0 0 2 2 2 0 X 669 147 0 Emb B MutDupCut 128 0 Pose 115 (Falling 1) = X 1 3 3 3 3 3 3 3 3 3 3 3 0 0 X 670 149 0 Emb B MutDupCut 128 0 Pose 117 (Impact 1) = X 0 3 3 3 3 3 3 3 2 2 2 2 0 0 X 671 148 0 Emb B MutDupCut 128 0 Pose 116 (Falling 2) = X 3 3 3 1 1 3 3 3 2 3 2 3 3 0 X 672 150 0 Emb B MutDupCut 128 0 Pose 118 (Impact 2) = X 0 3 3 1 0 3 1 0 2 3 2 3 0 0 X 673 153 0 Emb B MutDupCut 128 0 Pose 121 (Impact 5) = X 1 1 1 2 2 1 2 2 1 0 1 0 0 0 X 674 151 0 Emb B MutDupCut 128 0 Pose 119 (Impact 3) = X 0 3 3 0 2 3 0 2 3 3 3 3 0 0 X 675 152 0 Emb B MutDupCut 128 0 Pose 120 (Impact 4) = X 1 1 3 0 2 3 0 2 1 2 1 2 0 0 X 676 154 0 Emb B MutDupCut 128 0 Pose 122 (Yawn 1) = X 3 3 2 2 2 2 2 2 1 1 2 2 0 0 X 677 155 0 Emb B MutDupCut 128 0 Pose 123 (Yawn 2) = X 4 2 2 2 2 2 2 2 1 1 2 3 0 0 X 678 156 0 Emb B MutDupCut 128 0 Pose 124 (Yawn 3) = X 1 3 2 2 2 2 2 2 1 1 2 3 0 0 X 680 142 0 Emb B MutDupCut 128 0 Pose 126 (Dance 2) = X 3 2 1 1 0 3 0 0 2 3 3 3 3 0 X 679 157 0 Emb B MutDupCut 128 0 Pose 125 (Dance 1) = X 3 0 2 0 0 0 0 0 2 1 2 3 0 0 X 681 158 0 Emb B MutDupCut 128 0 Pose 127 (Dance 3) = X 2 3 1 2 1 3 3 3 1 2 0 0 2 2 X 682 159 0 Emb B MutDupCut 128 0 Pose 128 (Dance 4) = X 3 2 3 0 0 1 1 0 3 3 2 3 3 0 X 683 160 0 Emb B MutDupCut 128 0 Pose 129 (Dance 5) = X 2 3 3 3 3 1 2 1 0 0 1 2 2 2 X 684 161 0 Emb B MutDupCut 128 0 Pose 130 (Dance 6) = X 3 0 0 0 0 2 0 0 2 3 2 1 0 0 X 685 162 0 Emb B MutDupCut 128 0 Pose 156 (Jive 1) = X 4 3 0 3 2 2 0 0 0 0 0 0 0 0 X 686 164 0 Emb B MutDupCut 128 0 Pose 158 (Jive 3) = X 3 3 2 3 2 2 2 2 0 1 0 2 3 1 X 687 163 0 Emb B MutDupCut 128 0 Pose 157 (Jive 2) = X 4 3 0 3 2 2 0 0 0 0 0 0 0 0 X 688 165 0 Emb B MutDupCut 128 0 Pose 159 (Jive 4) = X 4 3 0 3 2 2 0 0 0 0 2 2 0 0 X 689 166 0 Emb B MutDupCut 128 0 Pose 160 (Jive 5) = X 4 3 0 3 2 2 0 0 0 0 3 3 0 0 X 690 167 0 Ado B MutDupCut 128 0 Pose 86 (Downhill 1) = ? ? 0 0 0 1 1 2 0 1 0 0 0 3 1 X 691 168 0 Ado B MutDupCut 128 0 Pose 87 (Downhill 2) = ? ? 0 3 0 1 1 2 0 0 1 0 0 3 1 X 692 169 0 Ado B MutDupCut 128 0 Pose 88 (Downhill 3) = ? ? 0 1 2 0 0 0 1 0 0 1 0 3 1 X 693 170 0 Ado B MutDupCut 128 0 Pose 89 (Downhill 4) = ? ? 0 1 2 0 3 0 1 0 0 0 1 0 0 X 694 171 0 Chi B MutDupCut 128 0 Pose 46 (Shiver 1) = X 0 3 2 2 2 2 2 2 2 3 2 3 2 1 X 695 172 0 Chi B MutDupCut 128 0 Pose 47 (Shiver 2) = X 1 3 2 1 2 2 1 2 2 3 2 3 3 1 X 696 173 0 Emb B MutDupCut 128 0 Pose 48 (Slap norn 5) = ? 1 2 2 2 2 2 2 2 0 1 2 2 2 0 X 697 174 0 Emb B MutDupCut 128 0 Pose 135 (Fast run 1) = ? 2 0 0 1 1 2 1 2 1 2 0 1 0 1 X 698 175 0 Emb B MutDupCut 128 0 Pose 136 (Fast run 2) = ? 2 0 0 1 2 2 2 2 1 2 0 0 2 1 X 699 177 0 Emb B MutDupCut 128 0 Pose 138 (Fast run 4) = ? 2 0 2 2 2 0 1 2 1 1 1 0 0 0 X 700 176 0 Emb B MutDupCut 128 0 Pose 137 (Fast run 3) = ? 2 0 2 1 2 0 1 1 1 0 0 1 0 1 X 701 178 0 Emb B MutDupCut 128 0 Pose 139 (Friendly scuttle 1) = ? 1 2 0 0 0 2 2 2 1 0 0 0 0 0 X 702 180 0 Emb B MutDupCut 128 0 Pose 141 (Friendly scuttle 3) = ? 1 2 2 2 2 0 0 0 0 0 1 0 3 0 X 703 179 0 Emb B MutDupCut 128 0 Pose 140 (Friendly scuttle 2) = ? 1 2 1 0 1 1 2 2 0 1 1 1 2 0 X 704 182 0 Chi B MutDupCut 128 0 Pose 147 (Pickup 1) = ? ? 0 1 3 3 1 3 3 0 0 0 0 0 0 X 705 181 0 Emb B MutDupCut 128 0 Pose 142 (Friendly scuttle 4) = ? 1 2 1 2 2 1 0 1 0 0 1 0 0 0 X 706 183 0 Chi B MutDupCut 128 0 Pose 148 (Pickup 2) = ? ? 1 0 2 0 0 2 0 0 1 0 1 3 3 X 707 184 0 Chi B MutDupCut 128 0 Pose 149 (Pickup 3) = ? ? 1 1 2 0 1 2 0 0 1 0 1 0 1 X 708 185 0 Chi B MutDupCut 128 0 Pose 150 (Pickup 4) = ? ? 1 2 2 0 2 2 0 0 0 0 0 0 0 X 709 186 0 You B MutDupCut 128 0 Pose 17 (Pain Approach 1) = ! 0 1 2 2 2 0 0 1 2 3 2 3 0 0 X 710 187 0 You B MutDupCut 128 0 Pose 18 (Pain Approach 2) = ! 0 1 1 2 2 1 0 2 2 3 2 3 3 0 X 711 188 0 Emb B MutDupCut 128 0 Pose 90 (Uphill 1) = ? ? 0 0 0 0 1 2 1 1 0 0 0 0 0 X 712 189 0 Emb B MutDupCut 128 0 Pose 91 (Uphill 2) = ? ? 0 3 0 1 1 2 0 0 0 2 2 1 0 X 713 190 0 Emb B MutDupCut 128 0 Pose 92 (Uphill 3) = ? ? 0 1 2 1 0 0 0 0 0 1 1 2 0 X 714 191 0 Emb B MutDupCut 128 0 Pose 93 (Uphill 4) = ? ? 0 1 2 0 3 0 1 0 0 0 0 0 0 X 715 192 0 Emb B MutDupCut 128 0 Pose 143 (Barf 1) = ? 0 0 2 0 1 1 2 2 1 2 2 2 3 3 X 716 194 0 Emb B MutDupCut 128 0 Pose 145 (Barf 3) = ? 0 0 1 2 2 1 0 1 2 3 1 2 3 3 X 717 193 0 Emb B MutDupCut 128 0 Pose 144 (Barf 2) = ? 0 0 3 2 2 0 0 0 2 2 2 2 1 1 X 718 195 0 Emb B MutDupCut 128 0 Pose 146 (Barf 4) = ? 0 0 0 0 1 3 2 2 2 2 2 2 1 1 X 719 196 0 Emb B MutDupCut 128 0 Pose 161 (Barf 5) = ? 0 0 1 2 2 2 0 1 2 2 1 2 3 3 X 720 197 0 Emb B MutDupCut 128 0 Pose 131 (Pushed behind 1) = X 1 2 2 2 2 2 2 2 0 0 0 0 1 1 X 721 198 0 Emb B MutDupCut 128 0 Pose 132 (Pushed behind 2) = X 1 0 0 2 2 0 2 2 0 1 0 0 2 0 X 722 199 0 Emb B MutDupCut 128 0 Pose 133 (Pushed behind 3) = X 0 1 1 1 1 2 1 1 2 2 2 2 2 2 X 723 200 0 Emb B MutDupCut 128 0 Pose 134 (Pushed behind 4) = X 1 3 0 2 2 0 1 1 1 0 1 0 3 3 X 724 202 0 Emb B MutDupCut 128 0 Pose 152 (Creep 2) = ? 1 0 3 2 2 0 0 1 1 1 1 1 1 0 X 725 201 0 Emb B MutDupCut 128 0 Pose 151 (Creep 1) = ? 0 3 3 3 3 0 0 0 0 0 0 0 0 0 X 726 203 0 Emb B MutDupCut 128 0 Pose 153 (Creep 3) = ? 0 3 1 2 2 3 0 0 0 0 0 0 0 0 X 727 204 0 Emb B MutDupCut 128 0 Pose 154 (Creep 4) = ? 0 3 0 0 0 3 3 3 0 0 0 0 0 0 X 728 205 0 Emb B MutDupCut 128 0 Pose 155 (Creep 5) = ? 0 3 3 0 0 1 2 2 0 0 0 0 0 0 X 729 206 0 Emb B MutDupCut 128 0 Pose 162 (Teeter 1) = X 1 3 1 2 2 1 2 2 0 0 0 0 0 0 X 730 207 0 Emb B MutDupCut 128 0 Pose 163 (Teeter 2) = X 0 1 1 1 2 1 1 2 1 1 1 1 0 0 X 731 208 0 Emb B MutDupCut 128 0 Pose 164 (Teeter 3) = X 0 0 0 1 0 0 1 0 1 1 1 1 2 2 X 732 209 0 Emb B MutDupCut 128 0 Pose 165 (Teeter 4) = X 0 3 0 1 0 0 1 0 2 2 2 2 2 2 X 733 210 0 Emb B MutDupCut 128 0 Pose 166 (Teeter 5) = X 3 3 2 2 1 2 2 1 0 1 0 1 2 2 X 734 211 0 Emb B MutDupCut 128 0 Pose 167 (Totter 1) = X 1 2 2 2 2 2 2 2 0 1 0 1 2 2 X 735 212 0 Emb B MutDupCut 128 0 Pose 168 (Totter 2) = X 3 3 2 2 1 2 2 1 0 1 0 1 2 2 X 736 213 0 Emb B MutDupCut 128 0 Pose 169 (Totter 3) = X 3 3 2 1 2 2 1 2 2 2 2 2 2 2 X 737 214 0 Emb B MutDupCut 128 0 Pose 170 (Totter 4) = X 3 3 3 2 3 3 2 3 2 3 2 3 2 2 X 738 216 0 Chi B MutDupCut 128 0 Pose 136 (Fast run 2) = ? 2 2 1 2 2 1 0 2 1 1 0 1 3 1 X 739 215 0 Chi B MutDupCut 128 0 Pose 135 (Fast run 1) = ? 2 2 2 2 2 0 0 1 0 0 1 2 0 0 X 740 218 0 Chi B MutDupCut 128 0 Pose 138 (Fast run 4) = ? 2 2 1 0 2 1 2 2 0 1 0 0 0 0 X 741 217 0 Chi B MutDupCut 128 0 Pose 137 (Fast run 3) = ? 2 2 0 0 1 2 2 2 1 2 0 0 0 1 X 742 220 0 Emb B MutDupCut 128 0 Pose 18 (Pain Approach 2) = ! 0 0 1 0 1 3 2 2 1 1 0 1 0 1 X 743 219 0 Emb B MutDupCut 128 0 Pose 17 (Pain Approach 1) = ! 0 0 1 2 2 1 0 1 0 0 1 2 0 0 X 744 221 0 Emb B MutDupCut 128 0 Pose 19 (Pain Approach 3) = ! 1 0 1 0 1 1 2 2 1 2 0 0 3 1 X 745 222 0 Emb B MutDupCut 128 0 Pose 20 (Pain Approach 4) = ! 0 0 3 2 2 1 0 1 0 1 1 1 3 1 X 746 223 0 Emb B MutDupCut 128 0 Pose 25 (Fear Approach 1) = ! 1 0 1 2 2 3 0 1 1 1 1 2 1 0 X 747 224 0 Emb B MutDupCut 128 0 Pose 29 (Anger Approach 1) = ? 1 0 1 2 2 3 0 1 1 1 1 2 1 0 X 748 225 0 Emb B MutDupCut 128 0 Pose 26 (Fear Approach 2) = ! 2 0 1 0 1 3 2 2 1 0 0 2 0 1 X 749 226 0 Emb B MutDupCut 128 0 Pose 30 (Anger Approach 2) = ? 2 0 1 0 1 3 2 2 1 0 0 2 0 1 X 750 227 0 Emb B MutDupCut 128 0 Pose 27 (Fear Approach 3) = ! 2 0 3 0 1 1 2 2 1 2 1 1 2 0 X 751 228 0 Emb B MutDupCut 128 0 Pose 31 (Anger Approach 3) = ? 2 0 3 0 1 1 2 2 1 2 1 1 2 0 X 752 229 0 Emb B MutDupCut 128 0 Pose 28 (Fear Approach 4) = ! 2 0 3 2 2 1 0 1 0 3 1 0 0 2 X 753 230 0 Emb B MutDupCut 128 0 Pose 32 (Anger Approach 4) = ? 2 0 3 2 2 1 0 1 0 3 1 1 0 2 X 754 231 0 Emb B MutDupCut 128 0 Pose 82 (Drunken Stagger 1) = ? 0 0 1 2 2 2 2 2 1 1 0 0 1 3 X 755 232 0 Emb B MutDupCut 128 0 Pose 83 (Drunken Stagger 2) = ? 1 0 3 3 3 0 3 2 2 3 1 1 1 2 X 756 234 0 Emb B MutDupCut 128 0 Pose 85 (Drunken Stagger 4) = ? 0 0 2 0 2 3 2 1 2 3 2 2 1 3 X 757 233 0 Emb B MutDupCut 128 0 Pose 84 (Drunken Stagger 3) = ? 0 0 3 2 1 3 0 2 2 3 1 1 1 0 X 758 235 0 Emb B MutDupCut 128 0 Pose 78 (Limp 1) = ? 0 0 1 2 0 1 2 2 2 0 0 1 0 0 X 759 236 0 Emb B MutDupCut 128 0 Pose 79 (Limp 2) = ? 1 0 1 0 1 1 2 2 1 1 0 0 2 1 X 760 237 0 Emb B MutDupCut 128 0 Pose 80 (Limp 3) = ? 1 0 3 3 1 1 2 2 1 1 0 0 0 2 X 761 238 0 Emb B MutDupCut 128 0 Pose 81 (Limp 4) = ? 0 0 3 2 0 1 2 2 2 0 0 1 0 0 X 762 239 0 Emb B MutDupCut 128 0 Pose 49 (Walk away 1) = ? 1 0 0 1 1 3 1 1 1 1 0 0 1 0 X 763 240 0 Emb B MutDupCut 128 0 Pose 50 (Walk away 2) = ? 1 0 2 1 2 1 0 0 0 1 1 0 2 1 X 764 241 0 Emb B MutDupCut 128 0 Pose 51 (Walk away 3) = ? 1 0 3 1 1 0 1 1 0 0 1 1 3 1 X 765 242 0 Emb B MutDupCut 128 0 Pose 52 (Walk away 4) = ? 1 0 1 0 0 2 1 2 1 0 0 1 0 0 X ***** GAITS **** 466 1 0 Emb B MutDupCut 128 0 Sequence for Normal = 13 14 15 16 0 0 0 0 467 2 0 Emb B MutDupCut 128 0 Sequence for Pain = 17 17 18 18 19 19 20 20 468 3 0 Emb B MutDupCut 128 0 Sequence for Limping = 21 22 23 24 0 0 0 0 469 4 0 Emb B MutDupCut 128 0 Sequence for Fearful = 21 21 22 22 23 23 24 24 470 5 0 Emb B MutDupCut 128 0 Sequence for Angry = 25 26 27 28 0 0 0 0 471 6 0 Emb B MutDupCut 128 0 Sequence for Sleepy = 29 30 31 32 0 0 0 0 472 7 0 Emb B MutDupCut 128 0 Sequence for Tired = 78 79 80 81 0 0 0 0 473 8 0 Emb B MutDupCut 128 0 Sequence for Stagger = 82 82 83 84 82 85 83 84 474 9 0 Emb B MutDupCut 128 0 Sequence for Uphill = 86 87 88 89 0 0 0 0 475 11 0 Emb B MutDupCut 128 0 Sequence for Backing = 49 50 51 52 0 0 0 0 476 10 0 Emb B MutDupCut 128 0 Sequence for Downhill = 90 91 92 93 0 0 0 0 477 12 0 Emb B MutDupCut 128 0 Sequence for Bored = 61 62 63 64 0 0 0 0 478 13 0 Emb B MutDupCut 128 0 Sequence for Panicked = 135 136 137 138 0 0 0 0 479 14 0 Emb B MutDupCut 128 0 Sequence for Frisky = 139 140 141 142 0 0 0 0 ***** INSTINCTS **** 449 1 0 You B MutDupCut 128 0 [03: stim] [Cell 36 (Norn)] + [Brain Lobe 255] [Cell 0] + [Brain Lobe 255] [Cell 0] and [Sex drive] => Cell 1 (push); unknown = 0. 450 3 0 Emb B MutDupCut 128 0 [03: stim] [Cell 3 (Seed)] + [Brain Lobe 255] [Cell 0] + [Brain Lobe 255] [Cell 0] and [Hunger for carbohydrate] => Cell 12 (Eat); unknown = 31. 452 4 0 Emb B MutDupCut 128 0 [03: stim] [Cell 11 (Food)] + [Brain Lobe 255] [Cell 0] + [Brain Lobe 255] [Cell 0] and [Hunger for fat] => Cell 12 (Eat); unknown = 31. 451 32 0 Emb B MutDupCut 128 0 [03: stim] [Cell 3 (Seed)] + [Brain Lobe 255] [Cell 0] + [Brain Lobe 255] [Cell 0] and [Hunger for fat] => Cell 12 (Eat); unknown = 31. 454 6 0 Emb B MutDupCut 128 0 [03: stim] [Cell 8 (Fruit)] + [Brain Lobe 255] [Cell 0] + [Brain Lobe 255] [Cell 0] and [Hunger for protein] => Cell 12 (Eat); unknown = 31. 453 33 0 Emb B MutDupCut 128 0 [03: stim] [Cell 11 (Food)] + [Brain Lobe 255] [Cell 0] + [Brain Lobe 255] [Cell 0] and [Hunger for protein] => Cell 12 (Eat); unknown = 31. 456 9 0 Emb B MutDupCut 128 0 [03: stim] [Cell 0 (Myself - norn)] + [Brain Lobe 255] [Cell 0] + [Brain Lobe 255] [Cell 0] and [Tiredness] => Cell 9 (Rest); unknown = 0. 457 11 0 Emb B MutDupCut 128 0 [03: stim] [Cell 37 (Grendel)] + [Brain Lobe 255] [Cell 0] + [Brain Lobe 255] [Cell 0] and [Fear] => Cell 5 (run); unknown = 0. 455 34 0 Emb B MutDupCut 128 0 [03: stim] [Cell 8 (Fruit)] + [Brain Lobe 255] [Cell 0] + [Brain Lobe 255] [Cell 0] and [Hunger for carbohydrate] => Cell 12 (Eat); unknown = 31. 458 12 0 Emb B MutDupCut 128 0 [03: stim] [Cell 36 (Norn)] + [Brain Lobe 255] [Cell 0] + [Brain Lobe 255] [Cell 0] and [Loneliness] => Cell 4 (come); unknown = 0. 459 13 0 Emb B MutDupCut 128 0 [03: stim] [Cell 36 (Norn)] + [Brain Lobe 255] [Cell 0] + [Brain Lobe 255] [Cell 0] and [Anger] => Cell 8 (Say what you need); unknown = 99. 460 14 0 Chi B MutDupCut 128 0 [03: stim] [Cell 37 (Grendel)] + [Brain Lobe 255] [Cell 0] + [Brain Lobe 255] [Cell 0] and [Anger] => Cell 13 (Hit); unknown = 0. 461 16 0 Emb B MutDupCut 128 0 [03: stim] [Cell 26 (Elevator)] + [Brain Lobe 255] [Cell 0] + [Brain Lobe 255] [Cell 0] and [Boredom] => Cell 1 (push); unknown = 31. 462 15 0 Emb B MutDupCut 128 0 [03: stim] [Cell 28 (Machinery)] + [Brain Lobe 255] [Cell 0] + [Brain Lobe 255] [Cell 0] and [Boredom] => Cell 1 (push); unknown = 0. 463 18 0 Emb B MutDupCut 128 0 [03: stim] [Cell 0 (Myself - norn)] + [Brain Lobe 255] [Cell 0] + [Brain Lobe 255] [Cell 0] and [Pain] => Cell 0 (Quiescent); unknown = 0. 464 19 0 Emb B MutDupCut 128 0 [03: stim] [Cell 36 (Norn)] + [Brain Lobe 255] [Cell 0] + [Brain Lobe 255] [Cell 0] and [Crowded] => Cell 5 (run); unknown = 0. 480 8 0 Emb B MutDupCut 128 0 [03: stim] [Cell 12 (Button)] + [Brain Lobe 255] [Cell 0] + [Brain Lobe 255] [Cell 0] and [Boredom] => Cell 1 (push); unknown = 62. 487 20 0 Emb B MutDupCut 128 0 [03: stim] [Cell 26 (Elevator)] + [Brain Lobe 255] [Cell 0] + [Brain Lobe 255] [Cell 0] and [Up] => Cell 1 (push); unknown = 0. 488 21 0 Emb B MutDupCut 128 0 [03: stim] [Cell 12 (Button)] + [Brain Lobe 255] [Cell 0] + [Brain Lobe 255] [Cell 0] and [Up] => Cell 1 (push); unknown = 62. 489 22 0 Emb B MutDupCut 128 0 [03: stim] [Cell 12 (Button)] + [Brain Lobe 255] [Cell 0] + [Brain Lobe 255] [Cell 0] and [Down] => Cell 1 (push); unknown = 62. 490 23 0 Emb B MutDupCut 128 0 [03: stim] [Cell 26 (Elevator)] + [Brain Lobe 255] [Cell 0] + [Brain Lobe 255] [Cell 0] and [Down] => Cell 2 (pull); unknown = 0. 491 24 0 Emb B MutDupCut 128 0 [03: stim] [Cell 2 (Door)] + [Brain Lobe 255] [Cell 0] + [Brain Lobe 255] [Cell 0] and [Exit] => Cell 1 (push); unknown = 0. 492 25 0 Emb B MutDupCut 128 0 [03: stim] [Cell 2 (Door)] + [Brain Lobe 255] [Cell 0] + [Brain Lobe 255] [Cell 0] and [Enter] => Cell 1 (push); unknown = 0. 495 2 0 Ado B MutDupCut 128 0 [03: stim] [Cell 30 (Norn home)] + [Brain Lobe 255] [Cell 0] + [Brain Lobe 255] [Cell 0] and [Comfort] => Cell 4 (come); unknown = 0. 493 26 0 Emb B MutDupCut 128 0 [03: stim] [Cell 2 (Door)] + [Brain Lobe 255] [Cell 0] + [Brain Lobe 255] [Cell 0] and [Wait] => Cell 0 (Quiescent); unknown = 0. 494 17 0 Chi B MutDupCut 128 0 [03: stim] [Cell 26 (Elevator)] + [Brain Lobe 255] [Cell 0] + [Brain Lobe 255] [Cell 0] and [Wait] => Cell 0 (Quiescent); unknown = 0. 496 5 0 Emb B MutDupCut 128 0 [03: stim] [Cell 21 (Toy)] + [Brain Lobe 255] [Cell 0] + [Brain Lobe 255] [Cell 0] and [Boredom] => Cell 1 (push); unknown = 0. 497 7 0 You B MutDupCut 128 0 [03: stim] [Cell 23 (Dispenser)] + [Brain Lobe 255] [Cell 0] + [Brain Lobe 255] [Cell 0] and [Hunger for fat] => Cell 1 (push); unknown = 99. 498 10 0 Ado B MutDupCut 128 0 [03: stim] [Cell 24 (Tool)] + [Brain Lobe 255] [Cell 0] + [Brain Lobe 255] [Cell 0] and [Boredom] => Cell 1 (push); unknown = 105. 499 31 0 Emb B MutDupCut 128 0 [03: stim] [Cell 0 (Myself - norn)] + [Brain Lobe 255] [Cell 0] + [Brain Lobe 255] [Cell 0] and [Sleepiness] => Cell 9 (Rest); unknown = 62. ***** PIGMENTS **** 366 1 0 Emb B MutDupCut 255 0 Intensity of Red is = 128. 367 2 0 Emb B MutDupCut 255 0 Intensity of Green is = 128. 368 3 0 Emb B MutDupCut 255 0 Intensity of Blue is = 128. 369 5 0 Emb B MutDupCut 255 0 Intensity of Red is = 128. 370 7 0 Ado M MutDupCut 255 0 Intensity of Red is = 128. 371 6 0 Emb B MutDupCut 255 0 Intensity of Red is = 128. 372 4 0 Ado F MutDupCut 255 0 Intensity of Red is = 132. 373 8 0 Emb B MutDupCut 255 0 Intensity of Green is = 128. 374 9 0 Emb B MutDupCut 255 0 Intensity of Green is = 128. 375 10 0 Emb B MutDupCut 255 0 Intensity of Green is = 128. 376 11 0 Emb B MutDupCut 255 0 Intensity of Blue is = 128. 377 12 0 Emb B MutDupCut 255 0 Intensity of Blue is = 128. 378 13 0 Emb B MutDupCut 255 0 Intensity of Blue is = 128. ***** PIGMENT BLEEDS **** 379 1 0 Emb B MutDupCut 255 0 Rotation = 128, Swap = 128. 380 2 0 Emb B MutDupCut 255 0 Rotation = 128, Swap = 128. 381 3 0 Emb B MutDupCut 255 0 Rotation = 128, Swap = 128. 382 4 0 Ado F MutDupCut 255 0 Rotation = 128, Swap = 128. 383 5 0 Ado F MutDupCut 255 0 Rotation = 128, Swap = 128. 384 6 0 Ado F MutDupCut 255 0 Rotation = 128, Swap = 128. 385 7 0 Ado M MutDupCut 255 0 Rotation = 128, Swap = 128. 386 8 0 Ado M MutDupCut 255 0 Rotation = 128, Swap = 128. 387 9 0 Ado M MutDupCut 255 0 Rotation = 128, Swap = 128. ***** FACIAL EXPRESSIONS **** 442 1 0 Emb B MutDupCut 128 0 Sad, Weight 51 => 49*Hunger for carbohydrate + 31*Hunger for protein + 31*Hunger for fat + 0*Unknown drive number: 255 443 2 0 Emb B MutDupCut 128 0 Surprise, Weight 48 => 49*Fear + 20*Pain + 15*Loneliness + 0*Unknown drive number: 255 444 7 0 Emb B MutDupCut 128 0 Happy, Weight 100 => -52*Pain + -73*Tiredness + -48*Boredom + -48*Anger 445 3 0 Emb B MutDupCut 128 0 Sleepy, Weight 48 => 49*Sleepiness + 0*Unknown drive number: 255 + 0*Unknown drive number: 255 + 0*Unknown drive number: 255 446 4 0 Emb B MutDupCut 128 0 Sleepy, Weight 42 => 44*Tiredness + 0*Unknown drive number: 255 + 0*Unknown drive number: 255 + 0*Unknown drive number: 255 447 5 0 Emb B MutDupCut 128 0 Angry, Weight 46 => 52*Anger + 0*Unknown drive number: 255 + 0*Unknown drive number: 255 + 0*Unknown drive number: 255 448 6 0 Emb B MutDupCut 128 0 Sad, Weight 57 => 34*Pain + 13*Hotness + 0*Unknown drive number: 255 + 0*Unknown drive number: 255 ***** ORGANS **** 1 1 0 Emb B MutDupCut 128 0 Organ# = 0, Clockrate = 127, Life force repair rate = 4, Life force start value = 255, Biotick start = 127, ATP damage coefficient = 24 27 44 0 Emb B MutDupCut 128 0 Organ# = 1, Clockrate = 128, Life force repair rate = 20, Life force start value = 128, Biotick start = 14, ATP damage coefficient = 128 37 41 0 Emb B MutDupCut 128 0 Organ# = 2, Clockrate = 128, Life force repair rate = 20, Life force start value = 128, Biotick start = 206, ATP damage coefficient = 128 57 42 0 Emb B MutDupCut 128 0 Organ# = 3, Clockrate = 128, Life force repair rate = 20, Life force start value = 128, Biotick start = 148, ATP damage coefficient = 128 75 43 0 Emb B MutDupCut 128 0 Organ# = 4, Clockrate = 192, Life force repair rate = 20, Life force start value = 128, Biotick start = 41, ATP damage coefficient = 128 94 25 0 Emb B MutDupCut 128 0 Organ# = 5, Clockrate = 128, Life force repair rate = 20, Life force start value = 128, Biotick start = 245, ATP damage coefficient = 128 138 26 0 Emb B MutDupCut 128 0 Organ# = 6, Clockrate = 128, Life force repair rate = 20, Life force start value = 128, Biotick start = 167, ATP damage coefficient = 128 150 27 0 Emb B MutDupCut 128 0 Organ# = 7, Clockrate = 255, Life force repair rate = 20, Life force start value = 128, Biotick start = 116, ATP damage coefficient = 128 171 28 0 Emb B MutDupCut 128 0 Organ# = 8, Clockrate = 128, Life force repair rate = 20, Life force start value = 128, Biotick start = 81, ATP damage coefficient = 128 180 29 0 Emb B MutDupCut 128 0 Organ# = 9, Clockrate = 128, Life force repair rate = 20, Life force start value = 128, Biotick start = 255, ATP damage coefficient = 128 187 33 0 Emb B 0 0 Organ# = 10, Clockrate = 128, Life force repair rate = 0, Life force start value = 128, Biotick start = 99, ATP damage coefficient = 0 199 34 0 Emb F MutDupCut 128 0 Organ# = 11, Clockrate = 128, Life force repair rate = 20, Life force start value = 128, Biotick start = 233, ATP damage coefficient = 128 207 35 0 Emb B MutDupCut 128 0 Organ# = 12, Clockrate = 128, Life force repair rate = 20, Life force start value = 128, Biotick start = 119, ATP damage coefficient = 128 232 24 0 Emb B MutDupCut 128 0 Organ# = 13, Clockrate = 128, Life force repair rate = 20, Life force start value = 128, Biotick start = 130, ATP damage coefficient = 128 242 16 0 Emb B MutDupCut 128 0 Organ# = 14, Clockrate = 128, Life force repair rate = 20, Life force start value = 128, Biotick start = 62, ATP damage coefficient = 128 261 36 0 Emb B MutDupCut 128 0 Organ# = 15, Clockrate = 128, Life force repair rate = 20, Life force start value = 128, Biotick start = 238, ATP damage coefficient = 128 276 30 0 Emb B MutDupCut 128 0 Organ# = 16, Clockrate = 128, Life force repair rate = 20, Life force start value = 128, Biotick start = 94, ATP damage coefficient = 128 289 37 0 Emb B MutDupCut 128 0 Organ# = 17, Clockrate = 51, Life force repair rate = 20, Life force start value = 128, Biotick start = 74, ATP damage coefficient = 128 326 38 0 Emb B MutDupCut 128 0 Organ# = 18, Clockrate = 128, Life force repair rate = 20, Life force start value = 255, Biotick start = 60, ATP damage coefficient = 128 415 39 0 Emb B MutDupCut 128 0 Organ# = 19, Clockrate = 255, Life force repair rate = 20, Life force start value = 255, Biotick start = 236, ATP damage coefficient = 128 424 40 0 Emb B MutDupCut 128 0 Organ# = 20, Clockrate = 128, Life force repair rate = 20, Life force start value = 128, Biotick start = 211, ATP damage coefficient = 128 ************************************************************************